I did some work in Riley -> Battleship. I made placing ships require confirmation and fixed the rendering issue that I mentioned in the last commit. Additionally there were a few other bugs that I neglected to mention that have  also been fixed. I have also begun development on a new AI feature that makes it's attacks a bit more intelligent. Right now it is not running stably (it sometimes crashes). I can't get a good error message explaining this and as such this bug is providing difficult to fix. To this end I have commented out the line that actually implements the new AI feature. I will get around to fixing this later.