Merge pull request #136 from LoomSDK/BJG-FixAlphaClamping

Clamp alpha from 0 to 1 for DisplayObject and friends.
Fix accounting of recursionProtection in Injector.
Some comment tweaks & fixed possible uninitialized mTinted for Quads in new setVertexData() function
Added some missing operator overload types.  Added some more overloaded operators to the Point struct.
Merge commit '00efde54b4c53369aae8461146d88581b5ade1b4' into LFL-Point-Additions
Merge branch 'LFL-Point-Additions' into DDMaster
Fixed some Nits before landing
Fixed some Nits before landing
Merge branch 'LFL-Quad-And-Rendering-Additions' of github.com:24BitGames/LoomSDK into LFL-Quad-And-Rendering-Additions
Merge commit '00efde54b4c53369aae8461146d88581b5ade1b4' into LFL-Quad-And-Rendering-Additions
Merge branch 'LFL-Quad-And-Rendering-Additions' into DDMaster
Merge commit '68c0db4801722f5c550e9d5e5aab06cdc3b8ef61' into DDMaster