Binds the full metrics display to CTRL+F2 while in-game. Escape Closes.
Fix: Null'ed pointer usage, possible access violation.

This fixes issue #700
Instancing clones the results of a previously used material to it's next instance. As such, it and Dynamic Cube Mapping are mutually exclusive features.
-added Vignette PostFx

-added vignette to the Full and Empty Template
-added vignette to the PostEffect Manager
-added vignette Shader and .cs File
BlendTotal is now an actual total rather than a max
Doing a hard compare instead of using step for blending factors
Proper rendering of basetexture

Now terrain basetexture is properly cleared and never transparent.
Enable RGB format for DDS files getting copied to bitmap.
Terrain baseTex support multiple formats
DDS, PNG, JPG or NONE
Expose new formats to the editor.
Merge pull request #693 from 'Azaezel/Metrics_Keybind'
Merge pull request #703 from 'Azaezel/dontCloneDynamicCubemaps'
Merge pull request #833 from just-bank/fix-derefptr

Fix: Null'ed pointer usage, possible access violation.
Fix initializing return buffer.

Use "bufSize", not the "buf" itself.
Fix possible array overrun.
We should clamp the index value to the size of the weaponMountNode[], which is ShapeBase::MaxMountedImages (4) and SceneObject::NumMountPoints = 31.
Remove unneeded double-initialization of the vars.
Merge pull request #839 from eightyeight/bank-fixes

Some engine fixes
Disable all post effects by default.
Merge pull request #840 from eightyeight/fix-postfx-presets

Disable all post effects by default
engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem.
immediate purpose: corrected display
long term purpose: deferred display.