4.0.4c

General-
- Fixed gascans spawning on some peoples servers.
- Vote kick ban time reduced from 5 minutes to 1 in all Pro Mod configs.
- Added support for a shared plugins file. All Pro Mod configs will read
from "sharedplugins.cfg" in your left4dead2/cfg/ folder.
- Improved shadowing on a lot of props.
- Cleaned up stripper files.

Map Changes-
Swamp Fever 2:
- Added a spawn near the usual event camping area
- Reduced props near the shack after event
Swamp Fever 4:
- Improved clipping on fallen log that leads to a rooftop (you will no
longer get stuck on it)
- Fixed a stuck spot under the planks that lead to the roof
- Blocked Survivors from getting on some bushes near where you enter the
town
- Blocked Survivors from climbing the barrel stack intended for SI
- Removed an unecessary prop in the town
- Blocked Survivors from getting punched onto a tall bush in the
plantation backyard
- There will now always be a Chrome Shotgun and Silenced SMG in the
mansion
- Added an ammo pile and a propane spawn in the plantation backyard
Hard Rain 1 and 5:
- Removed unbreakable porta potty door
Dark Carnival 3:
- You will no longer get stuck inside swans in the Tunnel of Love
- Blocked a high-tickrate-only shortcut that would let you jump to the
second level in the swan room from the ground level (not the generator
shortcut)
- Blocked Survivors from getting punched onto a water tank in the swan
room
Dark Carnival 4:
- Improved clipping on white fences surrounding saferoom
- Removed unbreakable porta potty doors
- Reduced viability of fighting Tank in the saferoom
- Tank will now lose rage normally while survivors are in the saferoom
- Moustachio horde can no longer be triggered by tank

Side configs-
- Updated all side configs to have the most recent CCT changes.
- Pro Mod 1v1 and 1v1 Hunters no longer have witches. (Deadman still has
both witches and tanks.)
- Common limit reduced from 7 to 6 in all 1v1 configs.
- Mega Mob size reduced from 12 to 10 in all 1v1 configs.
- Gascan pour time reduced to 0.7 in all 1v1 configs.
- Deadstop field of view reduced to 15 in all 1v1 configs.
- Fixed Deadman not having proper spawn timers and damage per pounce.
- Reduced Jockey HP in Pro Mod 1v1 to 250.
- Added chargers to Pro Mod 1v1. They have 450 hp, 6 second cooldown on
charge, 0 damage on the first scratch, and 5 damage on any scratches
after that.

CCT-
- Survivors can no longer fall out the side of the lift on Arena of the
Dead map 3.
- Removed all color correction from Undead Zone.
- Fixed error prop not being properly hidden on Undead Zone 1.
- Removed 2nd event from Undead Zone 1.
- Blocked survivors getting punched over a fence that they couldn't get
back from on Undead Zone 2.
- Fixed weird shadowing of a prop on Undead Zone 3.
- Blocked survivors climbing on the metal rail we added for SI on Undead
Zone 3.
- Flickering lights on Undead Zone 4 are now constant to improve FPS.
- Blocked instant tank spawn on Undead Zone 4.
- Fixed infected being unable to spawn on 2nd half of Urban Flight
Finale.
- Removed an extra pill spawn from Urban Flight Finale.
- Fixed a broken ladder on Urban Flight Finale.
- Unblocked early tanks on Dark Blood map 3.
- Blocked event tanks on Dark Blood map 3.
- Survivors no longer have to climb the ladder of doom on Dark Blood
Finale. The gascans have been moved to more reasonable places.
- Fixed infected not being able to spawn behind some bushes on Open Road
2.
- Fixed infected not being able to spawn behind some bushes on Open Road
4.
- Fixed the shadows of some props on Open Road 4.