Implemented a progress bar into upgrades ui.
Added more feedback to upgrading.
The price label is red or black depending on the players points.
the buy button is enabled/disabled based on the ability to purchase the upgrade.
Improved intro.
Multiplayer now uses UDP multicast to find open games instead of scanning.
Various improvements.
Improved look of the upgrade form.
Aligned the upgrade items to the right so it looks better.
Fixed upgrade visuals not being drawn to the screen
Fixed rounding error causing player to move weird around safeboard.
Performance improvements for the safeboard.