* Less log spamming.
* Allow to pass Tus to use to AI_FindMissionLocation()
* Small fix in soldier lua AI.
* Print the lua error if no AI found instead of silently running the C++ AI.
* Implement FR #4918 (Show which soldiers are bleeding)
* Removed unneeded variable.
* Fixed some cppcheck warnings.
* Reduced scope.
* Reduced scope.
* Reduced scope.
* Reduced scope.