Update ru.coffee
Fixed adding thangs in the level editor, and moving them around.
Merge branch 'master' of https://github.com/codecombat/codecombat
Fixed a handful of bugs with the thang editor and sprite animation.
Made sure all dots are invisible by default.
Skip past hero selection if hero has already been selected.
Propagated i18n.
Merge pull request #1612 from kaktycc/patch-1

Update ru.coffee
Update pt-PT.coffee
Merge pull request #1636 from Imperadeiro98/patch-1

Update pt-PT.coffee
Reordered i18n in rough order of section importance. Deprecated employer/candidate pages for now and turned off candidate emails.
Propagated i18n.
Messing with the scaling on the dungeon map.
moving the level dots to fit the dungeon world map
Merge branch 'master' of https://github.com/codecombat/codecombat
Fixed bug with world deserialization missing state batches.
Tweaked when and how we shift the bounds of imported sprites. For things like Anya, especially Anya's attack, it wasn't working correctly.
Added a play button to the thang type edit view, made the canvas taller, and now have selected nodes show bounds for the display object being displayed.
Tweaked how movie clips are animated and copied from, sidestepping how adding children from movie clips removes them from the movie clips, and making inheritence fully recursive.
Bump sass-brunch to 1.7.2, add bless-brunch

Allows css file splitting to support IE9.  Later versions (up to 1.8.4)
of sass-brunch yield intermittent build hangs.