Cleaning up
Shadow now face the normal of the surface

Shadow now rotates to match the ground normal
Update Shadow.java
Removed comment
Merge pull request #4 from Caresilabs/patch-1

Shadow now face the normal of the surface
fix build.gradle(restore texture packer)
Merge branch 'master' of github.com:jrenner/gdx-proto
remove dungeon crawl sprites, add custom test-guy sprite
fix gradle texture-packer failure
remove EntityDecals, implement billboards as flat ModelInstance, streamline all draws into one modelbatch
various tweaks, entities now keep track of all players (Not just client)
refactored ground plane creation and rendering