Compiling ClassGenerator with CMake
ClassGenerator working in source folders
ClassGenerator Cinder -> Boost::GIL
ClassGenerator asset folder parameter
build.sh & README update
build.sh added
Stack allocating bitmap data
Compiler warnings fixed & comments added
Fixed Valgrind errors: Conditional jump or move depends on uninitialised value(s)
PixelData objects allocatable at compile time (using constexpr)
PixelData cleanup
PixelData copy ctor and assignment operator
Stack allocation refactoring: Life, Interface & GameOverText
GameOverText allocated on stack
const DataBlood frames
SpecialAttack data declared on stack
Bloods & SpecialAttacks on stack
Stars on the stack
Stack allocating DecorSprites
Stack allocating Alien data