Allow players to specify their playerid as PlayerName:port (backward compatible)
Looser check for UnityShaderCompiler.
Case 579517.
Merge commit '722263d8b8b7ac9c554e860511185d2d1ccb3938' into unity-4.3
Merge branch 'unity-4.3' of https://github.com/Unity-Technologies/MonoDevelop.Debugger.Soft.Unity into unity-4.3
Update PlayerConnection.cs

[Xbox One] Adding port that XB1 uses to connection list
    
    * XB1 uses 58997 for multicast.  I believe 57997 was already in the list
      for the XB1, and that might have just been a type-o.  I'm not certain
      about that though, so I left in the list incase anyone else is using it.
Merge pull request #8 from Unity-Technologies/remotes/origin/unity-4.3/xboxone

Remotes/origin/unity 4.3/xboxone
Merge pull request #6 from Unity-Technologies/unity-staging

Looser check for UnityShaderCompiler.