ironman
Canvas scaling with matrices works
Augenrollen
animateAgain()
animateAgain()
Merging Matthias/animate into origin/master
SvgRenderer: split into many functions for code clarity; broken
fixed ClassCastException
the yay ape is back
removed Threads from MonkeyPanel, in order to debug new Sauvignon Path classes
package attributes renamed to transform, as it contains only transformation related classes
yay ape renders and animates correctly
eyes strangely disperse
Used debug raster