Core/Utils: Move EventMap to Util.h
[TW307] - Core/Scripts: Should prevent Raging Spirits from engaging players inside Frostmourne

Thanks to yesitsme for the hint
Core/NetworkIO: Added latency info for opcodes overflow log
[TW308] - Core/Scripts: Should prevent Vile Spirits from going inside Frostmourne
[TW309] - Core/Scripts: Some changes to previous commits thanks to gecko32
Merge pull request #12225 from Trisjdc/event_map_move

Core/Utils: Move EventMap to Util.h
Core: Fix non pch build
[TW309] - Core/Scripts: Some more attempts at making Raging Spirits do nothing during Frostmourne phase
[TW311] - Core/Scripts: Stop Vile Spirits at Harvest Soul cast, not after, thanks to gecko32
[TW312] - Core/Scripts: Last push on Raging Spirits
[TW313] - Core/Spells: Some corrections.. nothing important
[TW314] - Core/Scripts: Solve something with paletress
[TW315] - Core/Scripts: Nullify taunts during Bone Storm
[TW316] - Some other trick
[TW317] - I should probably go to bed
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into ghbb
Merge branch 'master' of https://github.com/TrueWoW/TrinityCore into ghbb
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