Added way to recursively retrieve members when querying non-leaf nodes
Fixed problem with const pointer argument
New test for adding neighbors to a panel
Changed connectivity from tri file to work with 0 based indexing right after read in, rather than at the panel level when setting the geometry of an individual panel.  Also added functionality to set the panels that are on the trailing edge, connected to the wake.
Modified to be a doublet panel, not a vortex
Removed correction on node indices to account for the change made right after reading in connectivity (in the geometry class). Also added method to check if a panel is a neighbor.
Tri file for simple wing with a wake and very coarse mesh.  Used in investigating the duplicate nodes produced in writing of tri file (created error in finding neighbors)
Changed working directory for tri file test suite and modified testfile.tri to have wake panel stemming from two TE panels for associated test
Fixed bug that will sometimes leave objects outside of the octree due to floating point error
Added visual of the tri file being written for the test case and modified test to capture trailing edge panel functionality
Made changes to indices being passed to each panel to reflect changes made in where the code adjusts to 0 based indexing from 1 based
Minor changes to tests to adapt to new recursive member searching in octree.
Settings changes made by Xcode
Settings changes made by Xcode
Merge branch 'TrailingEdgePanels'