Fleet objects are now created in the correct quantity
Can now merge and split fleets - with tests
Updated Fleet.pm so that all methods are fleet aware.
Went through Planet/Body/Shipyard/SpacePort converting code to use fleets
Got fleet tests running successfully
Starting to debug and fix tests with SpacePort and ShipYard
Can now display the fleet in the spaceport 'view' tab
Corrected the sort order of ships in SpacePort view tab
Tests for SpacePort view method now pass
Tests pass for SpacePort view_all_fleets
POD, tests and code for Space Port, Incoming tab now working
Added second colony in test data so we can test ship movements
Added more shipyard methods.
Re-worked Shipyard to use named arguments
Shipyard now seems to work completely with fleets. Yay!
Spaceport main window, Spaceport view, now works with fleets
Spaceport now works with view/scuttle fleets
Rename fleet now works in Space Port
Refactored spaceport
Slight change to view Fleet status