This check was unnecessary and was breaking the Kill missions
Whoops, forgot to remove this
Status effects and Shield timer handling need to pause while in the menu when the menu freeze option is enabled
Finish Character Saving/Loading

- Finish adding loading character data
- Add an option to clear the current character data slot
- Add a simple checksum check for ZDoom™-proofing
- If a load goes wrong, try to inform the player of roughly what happened
- Save/Load messages are logged and stick around longer so the new subtext can
  be read
Merge branch 'master' of https://github.com/Kyle873/DoomRPG

Conflicts:
	DoomRPG/acs/RPG.lib
This was one number off
Small charsave fix and tweaks, depositing/withdrawing from the locker shouldn't cost anything in the Outpost
Merge branch 'master' of https://github.com/Kyle873/DoomRPG into drlaupdate