Revert to old rounding for flash rendering. Use getScreenXY() for rendering.
Make rendering use FlxObject#getScreenXY(). Make getScreenXY() floor object positions. Make more use of FlxPoint methods.
Merge branch 'dev' of https://github.com/HaxeFlixel/flixel into dev
Merge branch 'dev' of https://github.com/HaxeFlixel/flixel into dev
Some renaming and tidying.
Merge pull request #1186 from JoeCreates/dev

An ammendment to previous fix, and a slow-camera jittering fix. closes #797, closes #1122