Update notes for submitted changes

* Binder: Make sure binder objects do not overlap
Update notes for submitted changes

* Use long for pointers in opengl/EGL classes
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* Use reinterpret_cast when an integer is cast to a pointer
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* Virtual Display async mode is overridden
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* AArch64: Make eglGetDisplay(int) work for EGL_DEFAULT_DISPLAY
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* Correcting include path in installd test project's Android.mk