Select Menus in explosives should now close if cancel is selected (and it is the first select menu) and AutoCloseMenu is active.
Added support for Zeus to AGM_Explosives. Fixed the cause of stuck Explosives menu when explosives don't place correctly.
Merge pull request #1228 from CorruptedHeart/SelectMenuCloseExplosives

Select Menus in explosives should now close if cancel is selected (and i...
Merge pull request #1230 from CorruptedHeart/ZeusExplosivesAndFix

Added support for Zeus to AGM_Explosives. Fixed the cause of stuck Explo...