work (cannot be compiled)
complete migration.
add HLSL file
Add Texture System
Update
add debug flag
fix solution and project
delete unused sources
n
aa
delete unused files
update
Merge branch 'DX11'

Conflicts:
	D3DBuffer.h
	D3DCore.cpp
	D3DCore.h
	D3DEffect.cpp
	D3DEffect.h
	D3DHeaders.h
	D3DLibs.h
	Framework/D3DBuffer.cpp
	Framework/GameWindow.cpp
	WindowTest.cpp