Renamed Ninja folder to Gameplay and added Jewel class
updates
updatesa
updatesa
pulled
Changed entire gameplaylayer and classes
Bodies are now positioned properly. Finally
new librarly GB2
working
updates
more updates
even more updates
more updates. most things are working
Hitting the box now increments the uilayer score and will remove enemy sprites
Added waves that increase difficulty based on enemies-per-wave and enemyLaunchForce
Enemies disappear when hitting the Jewel.  About to try to change user interaction with Enemy.  Revert back to this commit if anything goes wrong.
Added touch class to represent the user's touch interaction.  It currently is able to follow the touch gesture as well as appear and disappear with the touch.  Needs work on collision filtering.
Collisions fixed.  Need to tweak a bit to get invisible sprite for the touch.  Otherwise, alternate form of user input implemented.
renamed class to BQTouchCircle and modify the class to be a circle shape instead of a jewel sprite
Commented out enemy sprite mouse joints to prevent glitch of losing touch.  Game now starts out much easier.