first commit
first git, yay!
a grid and the beginnings of walls
achievement unlocked: array of strings --> walls
horizontal motion (no acceleration)
in the middle of wall detection
rudamentary horizontal collision detection in place
now with crappy gravity and crappy jumping
circular collisions
rectangular collisions in progress
intersection detection works. now to implement collision
collision ALMOST works -- must fix weird bounce
collision is mostly successful
working walls & goal
goal, spikes, death
spikes, spawn, goal are now read from map
upgrav and downgrav
upgrav and downgrav
locks and keys nearly working; grid and walls are drawn with their own methods rather than in render()
locks and keys nearly working; grid and walls are drawn with their own methods rather than in render()