Init Luas are loaded from bin directory again (upstream change came into develop, thus needed reverting)
Workaround for the fact that this branch already uses the new git patcher for the binaries, but the legacy patcher for the other games:
- create a "lua" directory in *%ProgramData%\FAForever*
- add the files from this Google Drive Share: https://drive.google.com/folderview?id=0B9PViZv8E_6UMGVJMWl3UnRocWc&usp=sharing

In case of trouble / missing files, please report an issue and do the following:
- run FAF 0.10.122 once and update the mods you want to play
proxying of all p2p udp connections through the lobby
p2p reconnect (WIP)

the above 2 features only are activated when the server
sends a "P2PReconnect" message before "CreateLobby",
so for now this doesnt change anything major

some adjustment was made to when the lobby settings are
loaded with respect to when the proxies class is instantiated
log to faforever.log and stderr in developer mode