-Updated game libraries to 1.046
Merge branch 'master'
-Fixed missing methods in game patch 1.046

-Added better reflection unit testing for battery block
-Added ShipControllerEntity
-Overhauled cockpit and moved most functionality to ShipControllerEntity
-Changed ButtonPanelEntity to inherit from new ShipControllerEntity
-Added some more base types to the block registry
Merge branch 'master'
-Added some more base types to the block registry

-Added the new light properties in game patch 1.046 (read-only for now)
-Fixed pathing bugs with loading assemblies

-Added proper service support to SEServerExtender
-Added service installer to SEServerExtender
-Fixed bug with OnCubeGridLoaded event passing the wrong object into the event entity

-Fixed bug with event spam that wasn't clearing the buffer properly
-Enabled cube block create/delete events for all blocks
-Attempted to fix some weirdness with the SEServerExtender command line arg parsing
-Added OnCharacterMoved event (not yet functional)

-Added OnSectorSaved event
-Fixed a bug with log save location
-Fixed missing methods in game patch 1.046.014

-Updated game libraries to 1.046.014
-Added service install param for specifying the service name
Merge branch 'master'
Merge branch 'dev' of https://github.com/SEModCommunity/SE-Community-Mod-API.git