Heads may use ID Modification Consoles to manage their department

-Heads may modify ID access for their department using ID computers
-Heads may only modify access that they get by default
-Heads may demote IDs if they are able to stip away all access from their card
-Heads may not modify a card's name or title, except when Demoting an ID
Fixed compile error
what the fuck is wrong with your proc declarations
Merge branch 'deptmanagement' of https://github.com/Ikarrus/NTstation13 into deptmanagement
Revised Department Management Functions

-Heads may only edit access to their own departments
-Demotion button will check if the job is a subordinate of the head instead of checking if the person has any access left
Added a use delay to medical items

Bruise packs and ointments will now have a delay when using it. Applying medical items on yourself will take considerably longer than having someone else apply it on you.
Mining Economy Changes

- INCREASED RATES FOR ALL ORES IN ASTEROID ROCK
- LOWERED PRICES FOR MANY BASIC TOOLS/ITEMS/CIRCUIT BOARDS
- INCREASED RARE ORE PRICES FOR SOME THINGS IN THE PROTOLATHE (WEAPONS
MOSTLY)
- PLASMA PLAYS A LITTLE BIT OF A LARGER ROLE IN SOME OF THE PROTOLATHE
THINGS
fixed a thing!!
YEAH BABY ANOTHER FIX
Additional price and droprate tweaks

Housekeeping the code condo
DROP RATE CHANGES

THANKS TO #STARTOAD
WHOOPS

EMBARRASSING
New Mind Procs
Better Borg Memory message - Thanks Pete!
Removed a super redundant comment
-Augs, cyborgs, and mechas now have use delays on repairs
-Added a check to do_mob() so you can't 360noscope heal all of your parts at once by quickly switching between zones
-Added a new span class "Success" which is in a pleasing green color.
Borg Memory loss is now a Config setting (Default = Off)
After 3 god damn years the Clown Planet returns. Nerfs the fuck out of the HONKBlaster since you'll be able to build multiple.
Mineral Storage Access

Mineral Storage gives you access to the ore redemption machine, instead of keeping a list of req_one_access for various jobs. The intention is to make it easier to manage accesses and make it more clear who could use the machine.

Miners and their superiors now have access to the machine. If this becomes an issue I can adjust it.

Relabeled Mineral Storeroom access to Mineral Storage since the storeroom doesn't exist any more.
Added Mineral Storage access to CMO.
Reverted Bartender Changes