graphics can draw sprites
Made the gameovermenu font look nicer.
GRaphics.DrawText() with the font parameter now uses the backbuffer instead of
the hdc.
Refactored a bit
Fixed some more collision
Debug information now always prints black text.
added some improvements to graphics api which brakes stuff
smaller size
Improved the last two frames of megaman which walks to the left.
GameOverMenu now uses the IMenu interface and two menu items.
FPS counter now also displayed in release mode.
Merge branch 'testing' of github.com:jappeace/hw-isgp-kbs into testing
another movement fix
Merge branch 'testing' of github.com:jappeace/hw-isgp-kbs into testing
Made CheckCollision easier to use.
Merge branch 'testing' of https://github.com/jappeace/hw-isgp-kbs into testing

Conflicts:
	ISGPKBS/Game/Player.cpp
added some conversion logic for vector and size making working with them more easy
fixed a bunch of bugs
Reverting to before easier checkCollision.

Default collision value is now None.
merged