From Auelien Albert, "I'm working on an application which use 3ds file format as input and use the name of the material to "map" specific data with 3d geometry.

The osg 3ds plugin modify the exported materials name in the same way it modifies the node names.

I've added an option to preserve originals materials names, with the assurance of unique material names are preserved."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14283 16af8721-9629-0410-8352-f15c8da7e697