MouseItemSelector should_try_to_select_an_item_from_board_view
removed duplicated sprite list types
renamed StaticBoard to StaticBoardView
StaticBoardView should_not_select_anything_when_there_are_no_items
StaticBoardViewTest should_select_nothing_when_created
StaticBoardView should_select_items_at_given_coordinates
StaticBoardView should_not_select_items_not_touching_given_coordinates
StaticBoardView should_clear_selection
StaticBoardView should_display_item_selection, added Selected.png, added try block around main
connected MouseItemSelector to event dispatcher and game board
resized gem images to 42x42
MouseItemSelector should_try_to_swap_items_when_second_item_is_selected_and_clear_selection
renamed directory GameUI to UI
renamed GameCore to Logic (directory and namespace)
MouseEventListener uses Position instead of x, y
moved Google Mock to Libraries
cleaned up test directory
removed StubMouseEventListener
moved SDL adapters to SDLUI
fixed UT for StaticBoardView