fixes #48
fixes #49
fixes #50
Make sure we always pass data to ODPacket through variables (no function result)
Forgot to include boost::locale for linux
Merge pull request #59 from hwoarangmy/development

Fixes chat and traps not shown
Updated Rock Golem's models and skeleton from @Danimal696

Tested on linux. Fixes some animation looping issues.

Fixes #63
Merge pull request #71 from Bertram25/development

Updated Rock Golem's models and skeleton from @Danimal696
Segfault when AI dungeon temple is destroyed
fixes #56
Add support for training (dummies in training room and creatures behaviour) and add CreatureDefinition in Creature constructor
Segfault when room objects are removed
Change fighters activity name from work to job
Fixed segfault when room with roomobjects gets absorbed
Merge pull request #72 from hwoarangmy/development

Add support for training and 2 segfault fixes
Added needed include for Linux compilation

As reported by @akien-mageia
Add support for hatchery
Homogenization of the use of prefixes for ogre renderer (needed to allow room objects to move)
Hatchery button should be right after dormitory
Replace work by job when fighters uses rooms
Add more details in log when assertion fails
fixes #77
Merge pull request #80 from hwoarangmy/development

Add support for hatchery
Fixes #13
Fixes #61
Fixes #77
Part of #8
Restore stats windows when middle clic on creature
fixes #78
+ Fixed a small bug in the hunger system (stupid me)
Removed the obsolete system tab, buttons and corresponding code.

Fixes #74