Added new abilites to #npcedit.

I added the ability to modify stats, version, maxlevel, PhR, no_target_hotkey, adventure_template_id, npc_spell_effects_id, trap_template, special_abilities, scalerate, healscale, spellscale, and color.
Update command.cpp
Update command.cpp

Removed an accidental repetition of atoi.
Updated with fix.
time_t conversions made explicit
int to float explicit conversions
missed one time_t to int conversions
 oopsie! float conversion in wrong spot
large number of my_ulong_long explicit conversions
WIS fix.

WIS was actually setting MR.
Merge pull request #152 from KinglyKrab/master

Command.cpp
ulong conversions to u/int/8/16
Re-arranged Item.cpp functions to match their declaration order in Item.h (prep for upcoming changes)
Merge remote-tracking branch 'upstream/master' into Warning_Cleanup
int to float conversion
unsigned/signed compare warnings
int16 to uint8 conversion
int to float conversion
more signed/unsigned compares