AVALANCHE: Implement ShootEmUp::animate() and connected functions.
AVALANCHE: Implement ShootEmUp::escapeCheck().
AVALANCHE: Implement ShootEmUp::collisionCheck().
FULLPIPE: Implement sceneHandler09_eatBall()
VOYEUR: Add iForcedDeath as a boot parameter
VOYEUR: Fix crash introduced in 4065c795277bbb4cb2db6dbd8fef145b6c5c6c7f
AVALANCHE: Implement ShootEmUp::updateTime().
AVALANCHE: Implement ShootEmUp::check321().
AVALANCHE: Implement ShootEmUp::defineCameo().
AVALANCHE: Put a necessary delay into ShootEmUp's main loop.
AVALANCHE: Repair ShootEmUp::plotThem().
AVALANCHE: Repair ShootEmUp::define() and ShootEmUp::defineCameo().
AVALANCHE: Repair ShootEmUp::gain().
VOYEUR: Fix comment related to iForcedDeath
VOYEUR: Fix some shadowed variables and functions in file handlers
AVALANCHE: Repair ShootEmUp::updateTime().
AVALANCHE: Repair ShootEmUp::setup().
VOYEUR: Fix some shadowed variables in GraphicsManager
VOYEUR: Fix some shadowed variables in VoyeurEngine