Emergency Patch for two-seat Space-Pods. They are no longer infinity
sized.
Syndicate Depot, Turret Fixes, Telesci Proofing

- Adds the Syndicate depot, an outpost heavily guarded by turrets, and
proofed against telescience.

- Fixes gun_turrets not ID'ing syndicate agents properly, adds support
for different bullets.

- Adds support to make an area un-accessible to telescience. I wish
there was a better way to handle that in the telescience computer, but
noone I consulted could seem to figure a way out. Simply set the area
tag in question's tele_proof to 1 to disable telescience in that area.
Merge pull request #94 from tigercat2000/master

Emergency Patch for two-seat Space-Pods. They are no longer infinity sized.
Merge pull request #89 from Markolie/master

Bug fixes
Mapmerge Fix?
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
r infinity"

This reverts commit 46d2000d8b1f0832a587f2eb6d4ab1a2456ce99e.

Conflicts:
	maps/cyberiad.dmm
Merge Conflict Resolve
Merge pull request #95 from SamCroswell/master

Syndicate Depot, Turret Fixes, Telesci Proofing
Merge pull request #26 from ParadiseSS13/master

Merge from Master
Xenobotany
Merge pull request #98 from Fox-McCloud/Xenobotany

Xenobotany
Minor bugfixes and additions to Christmas content.

See title.
Tigercat's Spacepod fix

Fixes some issues with 2 seater space pods. They should now correctly
clear the occupant var and accept dead/critical passengers as intended.
(Tiger did the work, I'm just posting it)
Merge pull request #101 from FalseIncarnate/master

Tigercat's Spacepod fix
Merge pull request #100 from fj45/master

Minor bugfixes and additional winter clothing.
Minor Depot Changes, Adds Stuff to Xenobotany Maint
Merge pull request #102 from SamCroswell/master

Minor Depot Changes, Adds Stuff to Xenobotany Maint
Merge pull request #13 from ParadiseSS13/master

Merge