Removed RESOURCE_FLARE.
Removed mxtx library.
Renamed RESOURCE_PARTICLE to RESOURCE_SPRITE.
Added "point_light" entity, which will eventually replace the old "light" entity.
Added console variable "view_modelposition", which will change the position of the view model.
Video arrays are now dynamically allocated.
Swapped realloc and calloc calls for malloc in new rendering pipeline (speedier).
Merged header KatEditor with engine_editor.
Updated rate at which prisoners call out for help, it should now be far less frequent.
Updated some sound precaches to use new paths.
Updated model type defines, so that they remain consistent.

Be wary of some performance/stability issues right now.