Ditched lookAt function, mnovement is out of whack now
Fixed several compiler warnings.
Merge branch 'fix_warnings'
Merge branch 'master' of https://github.com/jellymann/euler-vs-hamilton

Conflicts:
	camera.h
	main.C
Things are radians now --- lower the rotation scaling factor.
Added a quit key so I can rapidly get out of the program.
Added (correct?) rotation matrix version.
Reverted to oringinal mouseLook function for RotMat
Fixed rotation and roll amount to feel the same as they were
Fixed two more warnings