Fixing SPH Rotation

Wow, I did it. Ignore this commit. I'm gonna clean it up in the next.
SPH Rotation Working

We now have working pitch and rotation in both VAB and SPH. There are
definitely some glitches at the extent of some angles. But, you can
still get just about any perspective on a vehicle.

I changed the defaults on edge detect to give better results off the
bat. No normals lines.

There's an issue with aspect while saving from SPH. I may need to
calculate aspect ratio backwards if in SPH.
Fixing Procedural Fairings

They now preserve lock/unlock. Stay the correct size. Increase width of
save file.
Fixing farClipPlane on long planes
Merge remote-tracking branch 'upstream/dev-master' into dev-master

Conflicts:
	src/KRSVesselShot.cs
	src/KRSVesselShotUI.cs
Merge pull request #15 from deckblad/dev-master

Dev master