- Small reload fix
- test helper for the log that is not yet working
Quick fix ,so it can handle no solution in the folder
Adding missing unit test
Adding rename support for F# scripts
Update notes
Renamed ScriptResource to CSharpScript so it is better distinguished from
FSharpScripts.
Also fixed FileExt variable in FSharpScript and CSharpScript so that they're
assigned before OnLoaded is called, which is too late. They have to be set
at static constructor time.
Updated Duality references.
Updated architecture so that more compiler backends can be added more
easily in the future.
Also fixed a bug where modifying PDB files would result in file access
exceptions as it was happening after PDBs were already loaded.
Updated ScriptResourceBase so that the compiled assembly won't be
visible in the object inspector.
Refactoring to add fsharp project
Moving project files to better locations
Merge branch 'master' of https://github.com/BraveSirAndrew/DualityScripting
- Updated to use projects inside scripts/<language>/scripts.*proj
- fixed F#Scripting
- re lived tests
- Adding a try catch to try to prevent the interactive exception
- checking that the project exists before removing it from the project (threw exception)
test
- try catch around init so that I know compiler services would work
Fix the nullrefex