added basis for neural networks
Added test data for protein files that I intend to use for training the neural network
Created a c++ application in order to train the neural network
Added iris_flower data set in order to test that the neural network works properly
modification for neural net testing
minor modifications for neural net training
submitting more work on the application for teaching the neural network
Fixed problems where the error was miscalculated during the weight update of neural connections. Added test case for testing the learning system with the iris data set
no message
Submitting the debug file that is created when running the neural network learning program
Lots of UI Work
initial cleanup for temperature controls and hydrogen bonds
Merge branch 'develop' of https://github.com/mdjmedellin/thesis into features/secondary_structure_builder

Conflicts:
	GHProtein/Config/DefaultInput.ini
	GHProtein/Content/Blueprints/BP_ProteinGameMode.uasset
	GHProtein/Content/Blueprints/ThesisCameraCharacter.uasset
	GHProtein/Content/Maps/Example_Map.umap
rearranged some of the enums, now they are located in thesisStaticLibrary
Started Implementing Controls/UI Hookups for Polypeptide
Added beta sheet creation
fixed bug with adding amino acids in the middle of the chain
Merge branch 'features/UI/moreUI' into features/temperature_controls

Conflicts:
	GHProtein/Content/Maps/Example_Map.umap

resolved using mine
Added limiters to chain translation
Created Interaction Interface for Fresnel and Contextual Actions
added beta sheets and hydrogen bonds structures, need to fix rotation of hydrogen bonds
added residue type enum to the editor