Merge pull request #28 from scottsilverlabs/dev/jpsnyder/debug/led

Dev/jpsnyder/debug/led
debuging game, need to fix syncing issues
change math_coords be initialized, re-add 5x7 fonts (thanks git)
fix init_grid angle displays
change start to origin, in rect
Merge in fixes made in protector branch (shhh..)
Merge branch 'dev/jpsnyder/led-protector' into dev/jpsnyder/debug/led
renamed some variables and functionality of cropping strites, added skeletons for future features
rename led2 to led_matrix
remove sshpass from makefile
change led2 to led_matrix in protector and stackem game
Merge pull request #38 from scottsilverlabs/dev/jpsnyder/debug/led

Dev/jpsnyder/debug/led - requested fixes
clean up code in protector game
Only small cleaning of comments.
Merge branch 'dev/jpsnyder/led-protector'
renamed cellapps to cells and moved building files to pkg folder
re-organized projects folder, add scripts folder, close #34
remove extraneus makefiles, remove pre and post makefiles and make folder, fix clean in makefile, removed misc folder, fix main makefile to handle these changes, closes #39
fix merge conflict
fixed some bugs, now works great
Merge pull request #46 from scottsilverlabs/dev/jpsnyder/cleanup

Dev/jpsnyder/cleanup
Merge branch 'master' into dev/jpsnyder/led-stackem