Updated Visual Studio solution to VS2010
And ignore backup of old solution file. We don't need that in the repo
Including OpenIL in HPLEngine1
Logging light creation. Class diagram deleted
OpenIL started in the right place. More log entries added
Added useful reference
Added some log and checkings
Just a test place to load the light sources
Structure to hold the array of OpenIL lights created. Some extra debug messages added.
Unnecesary logs and code deleted. We need to modify iLight3D::UpdateLogic, to set the position and color of each openil light source on each game update, and create the light sources (as attributes of iLight3D) once the map has been loaded.
Light sources are created and handled inside the Light classes
Now, the OpenIL lights are integrated with the engine. And more log added
Now everything is handled via On... methods
Deleted some things that will be handled by the game code, not the engine
Updated project file with changes from startic-pc. Be careful when updating
Merge branch 'release/openil_v05'

Conflicts:
	.gitignore