added egg counter to ui;
added GameStates to the enum;
added empty States;
added buttons for the stages;
added button listener classes for the state changes;
not working;
quick option ui;
ready to push
better layout for sound
changed visibility of some variables
changed input stuff
added exit functionallity
deleted unused stuff
commit so I can change branch
Fix Animation Libgdx
make use of maxHealth;
updated pom.xml;
created startServerStage
implemented simple start server interface and connected listeners
connected listener for buttons
Merge remote-tracking branch 'origin/master' into menus

Conflicts:
	gdx-bunny-brawl/pom.xml
	gdx-bunny-brawl/src/main/java/de/hochschuletrier/gdw/ws1314/hud/MainMenuStage.java
	gdx-bunny-brawl/src/main/java/de/hochschuletrier/gdw/ws1314/states/GameStates.java
	gdx-bunny-brawl/src/main/java/de/hochschuletrier/gdw/ws1314/states/LobbyState.java
	gdx-bunny-brawl/src/main/java/de/hochschuletrier/gdw/ws1314/states/MainMenuState.java
commit for merging
Merge remote-tracking branch 'origin/master' into menus

Conflicts:
	gdx-bunny-brawl/src/main/java/de/hochschuletrier/gdw/ws1314/states/GameStates.java
	gdx-bunny-brawl/src/main/java/de/hochschuletrier/gdw/ws1314/states/MainMenuState.java
added real levels to level list
added test stuff for input processors
fixed adding input processors