Gamemode changes: http://git.io/tlZgvg
* Added prop_ff_module:GetPlayerTargetedTile(ply=LocalPlayer())
* Added a check to eliminate a rare error in sgui/shields.lua
* Fix for stars apparently going through the ship
* Override sequences now start shuffled again
* Ships now have a maximum velocity because of the speed of light or something
* Added velocity indicator
* Added autoscan button to sensors
* Reduced cull threshold for stars