Audio upgrades, some mobs, more ways to die
Icon update :
use a seperate texture for icons,
works with first person rendering and throwing
oreominions and openuiaction, another approach to opening the ui,
ui only opens and doesn't ungrab, but that's due to the way
UIMinionBehaviourMenu works, we need to replace UIMinionBehaviourMenu
with a new ui, and using the command stick will open the ui we define
in the component
book reworked
Added logger. Now the recipes in prefabs separated from the item itself.
fixed CraftRecipe in the stonestair
basic idea to create filled cards,
just that the inventory slot doesn't get filled yet,
need to figure out why
obviously because I was stupid,
works now but there's a delay in creating the card
stylefixes and one mob more
updated the way the combo gets filled a bit, matching is now automatic
Oreo book, animations, debugged card creation
minion name generator with flavortext "suffixes?"
based on germanic etymology
fixed behaviour bug, added attack behaviour
can use the minnion command to add gather targets to the active minion
You set the active minion in the oreo book by selecting it.
Minion picks up gathered blocks, but still tend to sink underground.
tasty blocks added, ai cleanup, better animations, some comments added
Fixed a stray brace, sort of lead to a whitespace fixing rampage in that neighborhood. Commented out a log statement I missed recently.
Merge #425 from @esapetri
craft fix : due to icon change!
updated flavor texts
Initial Zoning update
Merge branch 'develop' of https://github.com/MovingBlocks/Terasology into miniion
color selected minion + new icon