Camera, CameraFollowable, Basic HUD for camera control
remove more ignored file that haven't been removed
Create README.md
remove more ignored file that haven't been removed
Add central game resource object
Add central game resource object
BGM Control with crossfading
SFX with distance roll off tested and working fine (see CubeWithSound object in testscene)
Add HUD Controller
Pawn and Building Work.
enhanced BGM control
New Menu
Merge commit 'cc9cfb6a93f09b821ce70e05efab4cd506a4bcfe'

Conflicts:
	onyx/Assets/Logic/GameResources.cs
Merge branch 'origin/DevAngel'

Conflicts:
	onyx/Assembly-CSharp-vs.csproj
	onyx/Assembly-CSharp.csproj
	onyx/onyx-csharp.sln
	onyx/onyx.sln
	onyx/onyx.userprefs
Merge branch 'origin/master'
Rework Main Menu to NGUI
Rework on network script (not tested well)
Add auto server discovery (haven't tested at all)
Fix network state code
add script credit
enable camera control with arrow
Pawn movement work. Waypoints working for a single player.
Simple Network Sync
Pawn movement tweaks.