* Starting component implementations
* More AngelScript bindings
* Add debug resources
* More work on script preprocessor (still far from complete)
* Streamlined API
* Switched to GL context
Merge branch 'master' of https://github.com/Antidote/Orion

Conflicts:
	Orion.pro
	include/ApplicationBase.hpp
	include/ComponentFactory.hpp
	include/IComponent.hpp
	include/IResource.hpp
	include/ITextureResource.hpp
	include/ResourceManager.hpp
	include/SDLTexture.hpp
	include/TransformableComponent.hpp
	include/Vector2.hpp
	src/ApplicationBase.cpp
	src/ComponentFactory.cpp
	src/IComponent.cpp
	src/ITextureResource.cpp
	src/Object.cpp
	src/ResourceManager.cpp
	src/SDLApplication.cpp
	src/SDLTexture.cpp
	src/ScriptEngine.cpp
	src/TransformableComponent.cpp
	src/Vector2.cpp