Outline of work for auto level

Still need to add specific values.  Perhaps a DPS check on damage/strength/agility/crit damage?  May need to change value on item rarity, gold gain and experience gain to ensure they stay ahead of the stats.
Updated rules for mobLevel

Using attackWillKill and attackWillLoseHP to see how high I can fight.
Automatic Leveling

Automatic leveling finished and added to the misc interval.
Merge pull request #3 from hatterson/Automatic-Leveling

Automatic leveling