Added buttons and springs
Removed Examples and added UnityStandalone
Set Configuration for grid/button size, scale
Merge branch 'master' of github.com:leapmotion/p1

Conflicts:
	Assets/Resources/KeyWrapper.prefab
	Assets/Scenes/Stage1.unity
returning config spacing to original value
Scaled the buttons to be bigger
Added colliders
Scaled the menu so it's easier to type
Slider folder w/scripts prefabs and geom
Rotated the camera the objects so they are in their proper orientation
Merged with master
Merge remote-tracking branch 'origin/master' into stage1-monkey

Conflicts:
	Assets/ButtonMonkey/ButtonMonkey/Main.cs
	Assets/ButtonPlacer.cs
	Assets/Scenes/Stage1.unity

Resolved:
	Added 2D colliders to buttons, but disabled by default