[Color] Added HSL helpers
[Refactor] Cleaned unused code
[Refactor] Added "XQuestGame" namespace
[HUD] Background
[HUD] (disabled HUD on trunk; created HUD branch)
[HUD] (re-enabled HUD)
[HUD] Player Lives + Crystal Count
[HUD] Bomb count
[HUD] layout
[Bomb] Fixed bomb graphic
[Graphics] Canvas now fills the viewport on load
[HUD] Added a pause / menu button
[HUD] When paused, graphics continue static animation
[HUD] Reordered: Lives, Bombs, Crystals
[Touch] Removed the inactive timeout (there's a Pause button now)
[Misc] Camel-case Hud
[Misc] Camel-case Hud
[Keyboard] Increased sensitivity to acceptable level
[Mouse] Right-click fires bombs
[Keyboard] Disabled Context Menu key