FULLPIPE: Starter ModalHelp implementation
FULLPIPE: More code to ModalHelp
FULLPIPE: Implement ModalHelp::launch()
FULLPIPE: Implement openHelp(). This completes the help screen
VOYEUR: Initialization bugfixes
VOYEUR: Improvements for savegame support
VOYEUR: Renaming to standardize on stateId/stackId variable names
VOYEUR: Further renaming of state Id, and merging of flag bytes
VOYEUR: Fix for occasional palette corruption when reviewing a video event
VOYEUR: Converted doRoom to use ScummVM cursors
VOYEUR: Removed redundant LockClass class
VOYEUR: Bugfixes for computer event display
VOYEUR: Set up enum for event flags, and improved blinking record indicator
AVALANCHE: Fix a couple of missing initializations in the ghost room
HOPKINS: Fix bug #6511 - Add detection to Polish full version of the game
MORTEVIELLE: Little refactoring in fctLook()
BBVS: Fix detection

- Use AD_ENTRY1 macro
- Use the correct game name in bbvsGames
BBVS: Remove debug output code from GameModule methods
BBVS: Set the best video mode when playing a video instead of a hardcoded one
FULLPIPE: Initial code for scene27