Added new vector maths classes. Doesn't compile yet.
Fixed up vector classes. Doesn't compile
Added Square function (Dot(x,x)) to Vec3.
Added custom vector functions to BspBrushToMesh.
Removed Vec3 vector class, use Geometry instead please. (doesn't build)
Fixed vector code to use vector classes and compiles.
Added Clamp functions for vectors.
Renamed PointInPlanes to PoinBehindPlanes.
Removed Plane.hpp, updated PlaneMaths.hpp.
Update last member of Normalise for Vec4.
Moved VerticiesFromIntersectingPlanes into PlaneMaths.hpp.
Redid the removal of warnings from hull.cpp without removing debug asserts.
Removed most warnings when compiling release.
GCC is been all wack, so I have to ignore a maybe-unintilised warning.
Ok, use the convex hull program to get our brush meshes.