Started GPU blood and FreeRun Prototype

-GPU blood has two shaders (mostly default code), cannot get for loops
working.
-FreeRun has an environment made in blender, textures are broken, no
gameplay
Got FreeRunner environment  and basic running working
MANY: Rearranged folders, began Beams and Fractal

Rearranged unity's files and interface, (barely) started working on the
destructable environment scene and Fractal scene