Changes the order of inheritance for GLView. Reason:
```
 	bool ok = true;
 	JSObject *obj = JS_THIS_OBJECT(cx, vp);
 	js_proxy_t *proxy = jsb_get_js_proxy(obj);
	cocos2d::GLViewProtocol* cobj = (cocos2d::GLViewProtocol *)(proxy ? proxy->ptr : NULL);   // This line will cause the 'cobj' to be an invalid object, since the instance is a 'GLView', but we force cast it to 'GLViewProtocol*'.
 	JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_GLViewProtocol_setDesignResolutionSize : Invalid Native Object");
 	if (argc == 3) {
 		double arg0;

```
After changing the order, the result could be fixed. But I don't know whether it's the best way to fix it. Anyway, it wouldn't break anything right now.
label:
1.fixed crash if create label by font name and text is empty.
2.fixed getter of font name and font size is incorrect.
using string::empty() for judge whether string is empty.
Merge pull request #5703 from Dhilan007/develop_label

label:fixed crash and incorrect getter.
label:change default font size
rename TestCpp to cpp-tests, TestLua to lua-tests in VS projects.
Merge pull request #5704 from Dhilan007/develop_label

label: Change default font size from `32` to `12`, it's compatible with old LabelTTF.
Merge pull request #5702 from dumganhar/glview-inherit-order

Changes the order of inheritance for GLView. Reason:
[AUTO]: updating luabinding automatically
Merge pull request #5705 from CocosRobot/update_lua_bindings_1394610107

[AUTO]: updating luabinding automatically
Adds 'ui' include path in liblua.vcxproj
Merge pull request #5706 from dumganhar/rename-tests

Rename TestCpp to cpp-tests, TestLua to lua-tests in VS projects. And compilation error fix after changing folder name from 'gui' to 'ui'