Initial commit
more initial commit
added first pass options and background tiles
major update
- moved to level embedded in GameScene
- changed grid to level
- added buy crystals dialogue
- removed background tile
- grid embedded in level
- added temp icons
- added temp buttons
removed some unused assets
added gamestart dialogue
added grid to level
added leveldata to level
added progress marker to campaign
stopped using json files
setup new test levels
added new assets
added goal class
added data driven goals to levels
added display for goals to game scene
added tile colors
added red assets
edited test levels
removed background tile class
added goal display and goal node
added starbar progress node, targetscore and stars
changed gamestate current level to int
added red goals to display
added maxvalue of tiles to level data
removed unused assets
added flags to ui
changed to bubble buttons
rearranged main menu
- counts levels in campaign and sets max level
- fixed current level indicator in campaign
- added stars
- added options buttons
- added tiletype and new types - spider, mining, block, broom
- added particle effect - magic effect
- changed to glossy buttons
- added larger grids
- updated cauldron buttons in campaign
- new grid background and dividers
- changed test levels
- added new tile art
-
removed unused assets
- added reading in slime node and checking for slime
- removed reference to options-exit.png
- added slime test level
- added clear slime and clear spiders goals
added level outcome popup
added goal popup
added coloured frames
changed popups to coloured frames
added goal node to buy crystals
added goal sprites to campaign buttons
added goal description to level popup
fixed touch suspension and display updating in level
changed to 7 levels of tiles
added new levels
added spawn colours, start colours, spider spawn chance
add/remove files
added goal display to goal popup and buy crystals popup
removed animation from start tiles
fixed ability to press multiple level buttons on campaign
Merge branch 'master' of https://github.com/pkyburz/CauldronQuest

Conflicts:
	.gitignore
goals fly over to goal display when achieved
added particle effect for slime goal