Adding adaptive tone-mapping postprocessing pass and example
Cleanup to remove builds.
Cleanup to remove builds
Okay, really deleting the files this time.
removing remaining build files
Reverting Three.js
Adding different environment mapping types including equirectangular mapping and sphere mapping
Removing three build file
Added note on powers-of-two for tiling images
Replacing indentation spaces with tabs
Merge branch 'dev' of https://github.com/mrdoob/three.js into environment_mapping

Conflicts:
	build/three.js
	build/three.min.js
Removing build files
Added note on powers-of-two for tiling images
Add touchstart event handler
Add touchstart event handler
Merge branch 'dev' of github.com:mrdoob/three.js into environment_mapping

Conflicts:
	build/three.js
	build/three.min.js
Merge branch 'dev' of github.com:mrdoob/three.js into adaptiveToneMappingHDR

Conflicts:
	build/three.js
	build/three.min.js
Removing jquery
Oops. Fixing bad image reference
Docs: specify WebGLProgram#cameraPosition's space