just experimenting with more complex responses to events
just experimenting with more complex responses to events
don't show critters when they're outside LOS. keep showing items because nothing can move them.
messing around more with complexer event listeners
ability to remove items from map when needed. the-o-retically this should even get them garbage collected appropriately, right?
remove event listeners associated with item when it goes. event listeners probably need to belong to a map