Initial checkin.  Doesn't currently work :(
Added support for incoming messages, 'in-game' status messages, typing notifications
Add support for avatars by converting rgba info into bgra tar's
Attempt to load game name into status message, rather than appid
Properly convert game id into game name
Add prelim support for chat rooms and better game name detection.
Version 0.3 updates.  Forgot to commit these before.
Fixes for latest version of Steam client (fix messages not receiving)
Also has fixes for /me and for long message receiving
Fix sending /me's being chopped off
Fix for receiving a chat message causing crashing
Added ability to log messages sent from ourselves, but not via Pidgin
Fix for potentially returning free'd memory when working out the game name from its id
Display a 'game' emblem in the buddy list if the user is in a game.  also make the buddy update in the buddy list when the user starts/ends a game
Initial checking of steam mobile code
Make steam-mobile lib actually compile.  Added some stuff.  Insert terrible commit message here.
Steam mobile plugin now logs in correctly after entering steam guard token, downloads the buddies in the list.  Doesn't quite do the message loop thang yet
Fix buddy icons, handle emote's, handle closed conversations, wait a second after receiving one message before requesting more
Fix crash when running on Linux, handle display of messages that have been sent from elsewhere
I think I got buddy add/remove and friend request responses going maybe
Fix crash on disconnect due to poll timer firing after account is disconnected
Added account menu option to search for buddies to add
Don't add non-numeric friend id's when using the Add Buddy screen