Main Menu, options menu, and pause menus
Removed audio log typewriter effect. Put hand on separate layer to be rendered over scene objects. Added capability to exit pause menu from hitting escape instead of going through the buttons.
tweak to character prefab
Merge branch 'GUI' of https://github.com/henryj41043/TheUnseen into GUI

Conflicts:
	Assets/Fonts.meta
	Assets/Prefabs/GUI.meta
	Assets/Prefabs/GUI/PauseState.prefab
	Assets/Scenes/Level1.unity
	Assets/Scenes/Level2.unity
	Assets/Scenes/MainMenu.unity
	Assets/Scenes/MainMenu.unity.meta
	Assets/Scenes/Tutorial.unity
	Assets/Scripts/Creature/Drainable.cs.meta
	Assets/Scripts/GUI.meta
	Assets/Scripts/GUI/MainMenu.cs
	Assets/Scripts/GUI/OptionsMenu.cs
	Assets/Scripts/GUI/Settings.cs
	Assets/Scripts/GameStates.meta
	Assets/Scripts/GameStates/PauseState.cs
	Assets/Scripts/Player/CharacterStart.cs
	Assets/Scripts/Player/InputMap.cs
	Assets/Textures/GUI/c_titleLogo_li.png.meta
	ProjectSettings/QualitySettings.asset
	ProjectSettings/TagManager.asset
Resolution fix for pause and main menus.
increased pause gui depth so menu appears on top of hand
Resolution fix
corner case for audio fixed
Basis for sounds
Merged in GUIstuff
More GUI merge