Attacks are now in a seperate class for Player.
Fixed Attack to work with enemies as well. Now to elimante all rectangles."
Rectangles are now just a helper class. Now to clean up Attack and EnemySlime.
It's so... I don't even know. On to other weapons.
Unneccasary padding.
Rename, minor changes.
Use space to switch weapons. BECAUSE WE NOW HAVE MULTIIPLE WEAPONS!!!!
Updated todo. BECAUSE I DID WEAPONS. (I'm proud of that :)
Made swords slower, renamed smooth sword to dagger. It's more of a shiv, but whatever.
Our current dagger sprite is kinda derpy.
Moved some files, renamed some stuff.
Moved common functionality to Attack.
Formatting issue, working on tree collision.
Bad collision with trees, cleaned Attack.