Added support for access-control header in htaccess.
Added getEntityById and getEntitiesByType.
Removed imagesScale and unitsPerPixel custom settings from example game to simplify adding new Tiled levels. Also changed default values for logic-gravity and logic-jump to match unit sizes closer to natural Tiled map units.
-Fixing audio bug
Merge branch 'master' of R:/platypus
Render handler can now listen for mouse movement regardless of mouse-down.
Updated logic-delay-message to pass along message contents.
Merge branch 'master' of https://github.com/PBS-KIDS/Platypus into engine
Updated `entity-container` to check its owner for a list of entities in addition to its component definition.
Implemented entity render caching so entities that have no in-world motion or animation can be merged into the render layer background. This drops the draw count and speeds rendering, especially for large numbers of stationary entities.
Implementing the latest version of CreateJS.
Updating combined audio to use a single channel so Android audio is a bit more stable.
Merge branch 'master' into createjs-2013.12.12
Updated enable-ios-audio.js to use HTML5 audio for iOS devices and let other mobiles use the web audio api if available.

(iOS Safari seems to crash when using the web audio api for large files.)
Removing compressed images folder from repository.
Removing audio sprite cache-breaker.
Removed logging from `enable-ios-audio` component.
Added isArray polyfill and made messages array into an object.
Added "containsVector" to aabb to test points inside bounding box.
Adding warning for missing audio clip and made array test better.