Update README.md
Dozen of fixes.
Added more information for clients so clients have access to a players group instance and name for HUD information and mods.
(Old commit I had forgotten what everychange intention was damn!)
Added Linked GroupTriggerVolumes feature.
Added TaskMessage for completing a task.
Ignore link files.
Merge branch 'origin/develop'
Added ReTriggerDelay option for Group volumes.
Added HUD toggle options on a per-volume basis.
Optimizations here and there with a slight chance of minor changes.
Added new property for tasks to broadcast a completed sound.
Added new property for tasks to fully customize the completion message.
Added new property for manager to set the maximum distance that group functions can be used away from the player's spawn.
Added more documentation.
Ensure Pawns are always relevant so that they are always renderable through walls by the group HUD.
Added more messages as an actor/map customizable property.
Added bTriggersGroupTask as an indicator that this volume may complete a task.
Finish Release-v2.2