-Removed BTC Logistic
-Added IgiLoad
-Another big AIS overhaul!
--Bandwidth usage is much better now
--First Aid now has a minimum of 10 seconds
--Bloodloss is paused while a unit is being healed
--All damage is calculated ONLY where the unit is local (fixes tons of sync bugs)
--Fixed more of the sendAIHealer logic (still needs work but it's better)
--Started on some JIP sync when the unit already has AIS loaded
--3D icon and text are much larger for medics than other players
--Units will never die unless they bleed out. Will change this later so they can die from damage while down
Fixed bug with healing (both First Aid and Treat)
Added error protection to getUnitDamage
Changed medic medikit heal values to 99% instead of 100% (Possibly temporary and might revert back to 100% once source of bug is found)
Added healing public variable handler