Activity.ChargeAmulet
IObj.MoveIObj f. Initialize fix
Animation Mapping & div kl optimierungen
Animation-Ermittlung wiederverwendbar
Anim-Mapping f HG_Game erweitert
Animation bei MoveManually unterbindbar
Fehlende Animationen auskommentiert
Merge remote-tracking branch 'origin/master' into Jens
MoveManualle für SceneSwitch erweitert
Merge remote-tracking branch 'origin/master' into Jens
Merge master -> Jens [fixed]
Merge remote-tracking branch 'origin/Jens'