Sea Balance Update:

Snake gains about a 40% increase to firing arch and turn rate. Damage comes more burst based, able to 1-hit sea raiders.

Hunter Torpedoes slowed on initial release and given higher acceleration and tracking to reduce miss chance. Impulse marginally increased to improve ability to fight raiders.

Skeeter turn rate increased slightly.

Warlord speed heavily decreased (2.7 to 2.2). Cost decreased 5%.

Duck range buffed back up slightly.
Merge pull request #110 from RyMarq/master

Sea Balance Update: