preparation of the entity list UI for a hierarchy
hierarchy - basic implementation
hierarchy can be edited in the editor
Merge branch 'master' of github.com:nem0/LumixEngine into position_inheritance
missing virtual destructor added
little cleaning
merged master; SetParentEditorCommand
merged frustums
objects in shadowmap properly clipped
Merge branch 'master' of github.com:nem0/LumixEngine into position_inheritance
clip grass and terrain
removed terrain clipping
optimizations
optimizations; objects intersecting one of the frustum's planes were sometimes not clipped correctly - closes #321
optimizations and refactoring
assert fixed
Merge pull request #322 from nem0/position_inheritance

Position inheritance