Turn Order for EotE

Added the ability to roll for PC and NPC initiative slots
- !eed npcinit ...  (rolls for NPCs)
- !eed pcinit ... (rolls for PCs)

The results of the roll will look like "X:Y" in the turn order. Where X
is the number of success and Y is the number of advantage.  It will
automatically sort them based on the rules in the CRB.
rebase
Adding a L5R sheet for submission
Adding a L5R sheet for submission

Made a correction in the JSON to ensure it validates properly.
See README.md for list of changes
Image & md file updates

Corrected font size issue in md
Uploaded new png file sample
Added JetBrains
Added settings directory for JetBrains editors
Mistake fixed

There was an issue with the skill rolls. Should work as intended now.
Bugfix: Specify styles that conflict with other styles
Update COPS.css
Update README.md
Fixed Hidden Attribute Roll Fields

The hidden attribute roll fields for the Mooks were overriding the Wild
Card rolls, so when using @{rollSmarts} in a macro, the Wild Die was
not being rolled. Fixed the name of the fields on the Mook sheet.
Add Health_max and Karma_max

Fixed bug detailed by Gauss here:
https://app.roll20.net/forum/post/1296661/marvel-super-heroes-bug-soluti
on#post-1296661
Trail of Cthulhu v1
Updated stuff.
Added Stars Without Number character sheet
Add automatic successes to join battle/debate/war
v3 : and now with tabs

Tabbed character sheet
New tabbed character sheet (v3)

New tabbed character sheet, with improved readability, over three tabs :
Main (stats, attacks, skills, special abilities), Numenera & Equipment,
Advancements & Background.
The attributes are the same (so are the macros and API functions), so
the campaign can be updated with the new sheet (HTML and CSS) and keep
existing character(s).