first somewhat working version.  Note: this only works if you allow
cross site scripting.
enabled the comparison tool on the disease pages
Merge branch 'master' of https://github.com/monarch-initiative/monarch-app.git
Partial workaround for OQ bug
Merge branch 'master' of github.com:monarch-initiative/monarch-app
Workaround for typo in view. See #68
Several small changes designed to clean up the model comparison widget
and a few other pieces.

1. Removed parallel.js. It's been replaced by modeltype.js
2. Modified modeltype to avoid hard-wired data request urls - always
request data at relative urls such as /simsearch, etc. Also added
initialization/document ready call for the widget.
3. Modify webapp.js to not load parallel.js, and to fix a bug with
requesting a phenotype section (use "info", not "sectionInfo" as
appropriate).
4. templates/disease.mustage - loads modeltype.js and adds div for the
visualization piece.
5. widgets.js - fix genTableOfDiseaseModelAssociations to not add
javascript and di.
removed log statement
Merge branch 'master' of https://github.com/monarch-initiative/monarch-app

merging with latest
moved initialization of model type to page startup code
added id mapping methods for genes, pathways will use the id map to get results.  a bit hacky  at the moment, because if the gene id queried matches multiple things, then it will arbitrarily choose the first match.  this should be dealt with with a disambiguation page in the future
Merge branch 'master' of github.com:cmungall/monarch-app
moved pathways up a level within the gene object
fix a typo in api.js

revise templates and logo to specify that this is a "sneak peek" release.
Removed some especially chatty logging

Added separate startup scripts for dev and production.
Fixes issue #77
Merge branch 'master' of github.com:monarch-initiative/monarch-app

Conflicts:
	lib/monarch/api.js
basic env driven launcher via make
making webapp.js actual error-free javascript
ignore emacs temp files
added trivial replacement for current non-working autocomplete; the IDs seems to be bum so somebody is going to have to fix it for your app