Added basic armour generator

Generates armour with basic capabilities. To be used as prototype.
Deleted some obsolete code.

Had indizes in BodyPart and Weight, which aren't used any more, since
hash map for names is created with enum names.
initial armour commit
deleted misplaced package
* Slot: added multiplier thingy
+ Added toString for main
* armour & weapon values now in enums (Material, Type, Slot)
+ added weight to equipment
* renamed arms to hands
* added null checks
* renamed gettype to getmaterial for consistency
name generation & added some internalization to the fray!
small fix fir english name strings
got rid of tutorial files
renamed Armor to Armour
exchanged the " - " for a whitespace
added some magic!
added naming for weapons
fixed casting error
deleted obsolete line
renamed armor -> armour
changed code to the player's benefit -> best random magic value will be kept