* Development 15 | Beta 2 | Development 0 | Experimental 3 *

* Added Light
* Added LightData
* Added the method getFlippedFloatBuffer(Colour colour) in OpenGLUtils
* Added the method getIntegerBuffer(int[] data) in OpenGLUtils
* Added the method getFloatBuffer(float[] data) in OpenGLUtils
* Added the method getFlippedIntegerBuffer(int[] data) in OpenGLUtils
* Added the method setValuei(String variableName, int[] arrayValues) in
Shader
* Added the method setValuef(String variableName, float[] arrayValues)
in Shader

* Created the package org.simplecorporation.myengine.core.opengl.light