added menus to end screens to allow user to exit or return to main menu. there is unfortunately a circular dependency introduced by these screens that i couldn't think of a simple solution for
Changed import to remove a circular dependency
Fix for #124. Not bounds checking the array apparently causes some problems.
Fix for #127
Fix key error when leaving boss tile
Merge pull request #144 from nhandler/knusbaum-inventory-text

Fix for #127
Use map() instead of zip() so we can support non-square maps
Use map() instead of zip() so we can support non-square maps
Merge branch 'nhandler-non-square-maps' of https://github.com/nhandler/cs429 into nhandler-non-square-maps
Merge pull request #145 from nhandler/nhandler-non-square-maps

Use map() instead of zip() so we can support non-square maps
Fix for #141. Problem was actually present within tiles as well, though not as noticable.
Merge branch 'knusbaum-movement-fix'
Solution for #122. Works with save games
Added tests for boss #117
Added tests for InteractiveScreen and InventoryScreen #117
Merge branch 'master' into knusbaum-lives
Merge branch 'master' into knusbaum-tests
Merge branch 'master' into more_weapons

Conflicts:
	game/src/player.py
	saves/new_game/player.json