Merge pull request #1168 from aliaspider/master

fixes game screen sometimes not showing in combination with some shaders
(menu_entries_cbs.c) Remove unused code
menu_entries_cbs.c - cleanups
License glsym properly
(XMB) Fix the offset bug in populate_entries
Merge pull request #1169 from lakkatv/xmb

(XMB) Fix the offset bug in populate_entries
Clean up unused variable
(unzip.c) unz64local_GetCurrentFileInfoInternal - get rid of shadowed local variable
(OSX) Change 'index' to 'idx' to avoid declaration of index shadows a global
declaration on OSX 10.6
(7z) Use stdint types - Types.h was conflicting with OSX 10.6
headers
(CoreText) OSX 10.6 requires this header be included
replace index variable name to avoid shadowed global declarations
Replace index variable name
Fix prototype SeqInstream_Readuint8_t
(CoreText) Now compiles on OSX 10.6/Xcode 3.2.5 - CoreText/CoreText.h
header didn't exist there
Don't name local variables by 'index' to prevent 'declaration shadows global' warnings
Avoid using 'index' for local variables
Rename local variables named 'index' elsewhere
(Shaders) Rename index variables
Avoid index local variables