Make tst_qopengl more verbose.

Add more checks, compare size of converted images.

Task-number: QTBUG-31611

Change-Id: I995071f4be097c08aa2917be03fd7196882ae2c2
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Propagate textureChildSeen properly

even if setParent() is not called afterwards.

Change-Id: Ie54e227c7adda2710fbd46176e9a15252aef2985
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
d3dcompiler_qt: Improve shader source structure

The following adjustments are made:
 - A precompiled path, defaulting to a QRC path, is added for looking
   up precompiled shaders
 - The standard service source/binary paths are created if needed, in
   order to avoid fast-fails when the service cannot create the structure
   itself fast enough.

Change-Id: I966e54c0b35bafdaf0b3a32b76eb896308aca6db
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Add support for device capabilities on WinRT

WinRT distinguishes between regular capabilities and device
capabilities. For now the latter section are location, microphone,
proximity and webcam. Hence we must add those properly to the generated
manifest.

However, Windows Phone currently combines all of these into the
Capability section, so add a warning if someone uses devicecapabilities
for Windows Phone.

Task-number: QTBUG-37932
Change-Id: I8e9550f29b6afdea3737cc85bdc68344fc04223d
Reviewed-by: Andrew Knight <andrew.knight@digia.com>