mock
Removed data call.
Added database functionality/methods with DataStoreController support for mock data. Added placeholder avatar image
Added Functionality to Connect4ViewController to map a touch event to a move.
Added match lookup
Added match lookup
addToMatch now only adds if the user is not already added to the match
Removed stub code and added proper implementation routine for accessing datastore and refined function api formats
addToMatch renamed to storeToMatch and mock now only adds to the mock data structure if the user isn't already associated with the match
Minor syntax improvements
userToPlay is now not required and is set if undefined when a player is added
mock data no longer used
GameManagement integration
Syntax fixes
Syntax fixes
Merge pull request #43 from UofM-COMP4350-4/iOS-Socket-Comm

iOS Translated touch event into move
Fixed naming issue in playerMadeMove. We were refering to the column we had played in as row. I also changed y in the moveJSON string to 5 since we play from the top (it is what the game logic expects).
We now are TEST drawing a piece at (col, 0) properly. This fixes the positioning in the board (draws in the right place) and fixed the issue in which the view would not update.
Merge pull request #44 from UofM-COMP4350-4/db-mock-jasonrobitaille

Database functions, DataStore mock support, and game management extensions and stub filling
Merge pull request #45 from UofM-COMP4350-4/iOS-PlayerMadeMoveFixes

A couple iOS connect4VC::playerMadeMove fixes