fix copy-paste error
Multi page atlas support for Flash and Starling.

http://www.esotericsoftware.com/forum/viewtopic.php?p=9409#p9409
Updated license to version 2.

Version 1 of the license didn't make sense: it required a Spine license to use the Spine Runtimes at all. This means if you used the Spine Runtimes in your application, anyone who purchased a copy of your application also needed a Spine license to use the runtimes. This was not the intent!

Version 2 of the license fixes this by allowing anyone to use the Spine Runtimes but only for internal use. When you purchase Spine, the Spine license (http://esotericsoftware.com/spine/files/license.txt) grants you the right to make and distribute derivative works of the Spine Runtimes. Now it makes sense: making and distributing applications with the Spine Runtimes requires a Spine license, but anyone can run that software without needing a Spine license.

With this fixed, I hope we never need to change the license again!
Updated license to version 2.

Version 1 of the license didn't make sense: it required a Spine license to use the Spine Runtimes at all. This means if you used the Spine Runtimes in your application, anyone who purchased a copy of your application also needed a Spine license to use the runtimes. This was not the intent!

Version 2 of the license fixes this by allowing anyone to use the Spine Runtimes but only for internal use. When you purchase Spine, the Spine license (http://esotericsoftware.com/spine/files/license.txt) grants you the right to make and distribute derivative works of the Spine Runtimes. Now it makes sense: making and distributing applications with the Spine Runtimes requires a Spine license, but anyone can run that software without needing a Spine license.

With this fixed, I hope we never need to change the license again!
Typo
Call RecalculateBounds so skeleton rendering isn't culled.
Added goblin example.
Removed constants.

Constants weren't used for all names found the in the JSON, no point in doing it only for a few.
FFD
Returned example to use spineboy.
Fixed root bone translation.

Again.
Update README.md

Warning about possible artifacts when using Unity 4.3's default 2D Project import settings (new "Sprite" texture type) and recommended fix.
Per attachment color.
Merge pull request #168 from pharan/patch-5

Update README.md
Fixed license.

closes #169
Merge branch 'origin/master'
Moved Turbulenz to spine-turbulenz to match other runtimes. Fixed example to not use root bone for positioning.
Note about spine-torque2d.
Documentation
Documentation