who knows
added in some new tilesets + support for changing tilesets as the game progresses
Added some more tilesets and basic obstacle creation
fixed a problem where obstacles could be prevented from being created sometimes due to randomly selected an obstacle type that doesn't exist in a tileset
added an ice spike obstacle and moved the tileset sprites out of the resources folder
When platforms are created the now get decorations if their tileset supports it
Removed PoolableTile as it is not used by anything
Fixed a bug where you couldn't target the tongue if the camera is in perspective mode
A bunch of stuff trying to deal with backgrounds
Implemented a basic following background that never changes (yet). Clamped platform max and min absolute height to prevent from going outside the background
Added some background stuff, moved some things around
added more background content. Changed tilesets to keep a material for the background rather than a texture
Did a lot of work to make background scrolling better. Now panels and background elements should be recycled properly