Creating a json-schema for "release.json", a file to be included in every release that stores information about appVersion (e.g. 2.0.0) and type (canary|stable|beta|dev)
Adding an appVersion field to editorgame so we can know the version of the editor used to create the game
Deleting editor-bindings.json - it was empty and unused
- Refactoring es.eucm.ead.editor.core.appdataRelease to ReleaseInfo (less confusing I hope)
- Adding release.json load to EditorAssets + test
Minor unrelated javadoc
Setting EditorGame.appVersion each time a game is created or saved.
Tests updated
Minor unrelated fix in NewGameTest
Fixing tests. Formatting
Renaming "canary" to "nightly"
Fixing minor typo in pom
Fixed after rebased
Some fixes sonar
Renaming getReleaseInfo() to loadReleaseInfo()
Merge pull request #194 from jtorrente/editor-releaseinfo

Adding release info to the editor (app) and games
Fixes #147, scene elements starts with origin centered