Implemented build cmd
Removed troublesome AssertThrow overload.
Fixed TinyXML file location
No need to store total colony ships.
Passing.
No reactions or round ending yet.
Reactions.
Moved turn-related stuff from Game to LiveGame.
Tidy action code
Removed Undo method from derived commands; they all did the same thing.
Oops
Fix bug in LiveGame::RemoveCmd for multi-phase commands.
Move m_colour from derived records to base class.
Improve node order in game XML (teams & map first).
Removed need for commands to override HasRecord. Fixes PassCmd undo.
Moved phase-specific stuff from LiveGame and Input to separate Phase classes.
Renamed Phase enum to GamePhase.
Improve error checking in Dynamic::CreateObject.