Implemented a new way for shamans to drop their totems based on specs
Unfortunately the old way using auras didn't and still doesn't work,
meaning there is currently no was to tell if another shaman has the same totem up
So for now the totems are set on what I decided :P
I'll be working on a way to see other totems next
Due to the nature of the change The spell rotations have probably been messed up
Merge remote branch 'origin/master' into new-ai
re-format playerbot code
New branch for testing..
Merge remote branch 'origin/master' into new-ai
Merge remote branch 'origin/new-ai' into skillbot
Merge branch 'new-ai' of github.com:blueboy/portal into skillbot
Merge branch 'skillbot' of github.com:blueboy/portal into skillbot
updated bot_readme.txt to reflect additions
Fixed whitespaces
minor shaman tweaks/some totem + weapon enchant info
New Feature-Adjustable Follow Dist- New Z position check
Merge branch 'new-ai' of https://Nightterror@github.com/blueboy/portal.git into new-ai

Conflicts:
	src/game/playerbot/PlayerbotShamanAI.cpp
	src/game/playerbot/PlayerbotShamanAI.h
Fixed Whitespace and Tab In Indent
Added initial check for Variable follow distance
Updated bot readme txt
Implemented some pretty radical shaman AI changes
-Enhance and Elemental rotations have been implemented/updated
-Shields are now handled slightly differently and will be refreshed in comabt if needed
-No progress on weapon buffs or totem stacking yet, still looking for a way to handle it
Added config setting for auto Sell All / Cleaned code Tweaked itemstatcomparison more
Merge remote branch 'origin/master' into new-ai
Merge remote branch 'origin/master' into skillbot