Merge remote-tracking branch 'origin/sin' into development
Brought hud to top
Merge in of sins character changes
Made camera follow player
Fixed some z sorting issues with players and what not
Made the world larger and more complex, added bridges and reduced the size of character hitbox
Further improvements to map and character hitbox
Merge remote-tracking branch 'remotes/origin/development' into sin

* remotes/origin/development:
  Further improvements to map and character hitbox
  Made the world larger and more complex, added bridges and reduced the size of character hitbox
  Fixed some z sorting issues with players and what not
  Made camera follow player
  Brought hud to top
Basic follow player mechanics for monsters