Ugggh.., After some research, I'd say someone added XNA's storage to a VS project, clicked Go To Definition,  and used it as a framework to implement the methods in MonoGame.  From what my searching's turned up, it looks like that's where the weirdbeard // Summary comments we were puzzling over earlier came from too.

Luckily, that wouldn't have provided the actual implementation, so the methods are original... 

I think we should just ditch the #region and come up with our own summarization for any functions that need it, just to keep everything clean.