Updates
-Added SFML libraries.
Updates

-Added release setup.
-Added platform graphics

I added the platform graphics into the rift platformer folder
-Organized graphics into folders

I organized all of our sprites into specific folders
Updates
-Game state system added.
-Graphics system added.
Merge branch 'beta' into charles
Updates
-Fixed no get sprite method.
Updates
-Added collision system.
-Basic test pony thanks to gerald.d
Updates and Bug Fixes
-Fixed tons of collision bugs.
-Added new graphics for everything.
-New tile system stuffs.
Updates
-Finalized collisions.
-Added sprite animation system.
-Finalized physics.
Updates
-Finalized Oculus Rift code.
Updates
-Updated more rift stuff.
-Added music.
Updates
-Final build that was demoed.
Merge branch 'beta'