Implemented HandleGameRequests class
Added controler for movement. Used for main game movement on server side
and smothing on the client side.
Merge remote-tracking branch 'Justin/master'
Updates to HandleGameRequests

Now makes changes directly to masterGameState
Added object to shared gamestate for cocurrent viewing
Merge remote-tracking branch 'Justin/master'
Fixed an issue that the image for a combatant was not set