-Updated Deckbuilder .cs and .dll to show release 1.3.0.0 as discussed in issue #14.
-Added notification if a player's deck validation fails
-Changed pre-defined colors to use lower case characters to fix a bug with changing game phases
-OCTGN started throwing messages whenever a player modifies a card they don't control. mute() does not suppress these messages. Mage Wars does this in several places to keep track of game state, for example the dice cards. I added several workarounds to avoid triggering these messages.
-Added automatic Burn token resolution. closes #2