Cleans up chem dispenser code by taking out the unused broken_on_spawn var. And frankly, if we wanted that feature, it would be done in other way.
Removed pure laziness comment line
Optimized pulse reagent checking a little.
Merge pull request #6085 from faerindel/chemdispenser_cleanup

Little cleanup on Chemistry-Machinery
should fix #6099
Fixes wizard's mutate lazers not working
Merge pull request #6092 from comma/master

Optimized pulse reagent checking a little.
Merge pull request #6103 from Walter0o/water_fix

should fix #6099
Merge pull request #6109 from Kelenius/OfEyesAndLazers

Fixes wizard's mutate lazers not working
Space carp inflict damage to obstacles every 14 seconds
Hostile mobs break windows in reasonable order
Fixes #6143. What is this area even supposed to be used for..?
Fix for #6131.
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Merge pull request #6127 from Hubblenaut/master

Space Carp tweaks/changes
Merge pull request #6147 from PsiOmegaDelta/Holo

Fixes #6143
Merge pull request #6148 from LightningIron/master

Fix for #6131.
Changes some messages to make more sense
Area Fixes
Various grammar and spelling fixes in ion laws