Added a cast to a tableRealloc() call.
Removed error check in ScrollWindowEx() call for now pending a wine bug (https://bugs.winehq.org/show_bug.cgi?id=37706).
Mostly finisshed up horizontal scrolling by hooking it up to everything else. The sample text draw doesn't seem to be working correctly, but I'm not sure /when/ it breaks right now...
Started the work for reimplementing rows.
More TODOs...
Removed a call to repositionHeader() in the resize handler; we already do this in hscrollto(), which is called by updateTableWidth().
Fixed up the whole horizontal scroll glitching mess. Now to tackle the twitchy text...
More TODOs.
Fixed twitchy text.
Started tying all the threads together in the drawing loop for real.
Defined tableFree(NULL).
More TODOs.
Got rid of a bogus assignment to t->hpagesize.
Isolated the scrolling code to avoid code duplication in something so sensitive.
Added vertical scroll. The drawing code will now need updating...
Added vscroll to the drawing code. Now to figure out why it stops early...
ok fixed that bug
More reminders/TODOs.
Added wheel scrolling.
Cleared some TODOs.