Add damageFOV
Merge branch 'master' into damage-fov

Conflicts:
	src/worldobject/weapons/rocket.cpp
	src/worldobject/worldobject.cpp
Fix merge
some visual tuning
Merge remote-tracking branch 'origin/master' into damage-fov

Conflicts:
	src/worldobject/weapons/rocket.cpp
	src/worldobject/worldobject.cpp
fix tests
rename to FieldOfDamage
FireAtObject even if object is null
Adjust camera placement algorithm and fix gridAABB
use sphere for size estimation
Merge branch 'master' of https://github.com/voxelinc/voxellancer into small-cam
remove +/-0.5 for bounds.
Merge pull request #339 from voxelinc/damage-fov

Damage FOV
Merge pull request #359 from voxelinc/small-cam

Adjust camera placement algorithm for small objects
Switch particle spawners to keep properties
Merge pull request #368 from voxelinc/generators_use_properties

Switch particle spawners to keep properties
fixed gtx 660
merge with master