Implemented the collision detection (missing Jump // Y-Axis collision)
Fixed one case ( no collision in X and Z)
and implemented 3 new ways of movement (moreX/moreZ/FreeMove)
Sicherungsspeicherung
Player von Pointer auf Referenz geändert
Merge branch 'control' into hearts

Conflicts:
	game/CraftGame.cpp
	game/Player.cpp
	game/Player.hpp