Added a readme
Use cases (mostly) complete.
Initial Commit - Pushing Structure
Merge branch 'master' of https://github.com/Daveyblack180/Gizmoball
Added Git CheatSheet for everyone
Initialised constructors for GizObject implementations.
Started the GUI framework, going to be adding methods for set up etc
Added a basic driver for the game (Main Method) to get everything off the ground
Set up the basic GUI that we will need to work with for the prototypes. Used Murrays Physics Example as a basis for putting it together. We can always flesh out a more 'us' GUI when we have the prototypes together and reuse the code for the prototypes in building our final release
Just about finished the collision prototype - Lot of difficulty with the Bumper Collisions, however.. it is near enough there. Code is a tad hacky so it will need a bit of tidying up
Added Collision Prototype - WIP. Bit of difficulty adding collision for the first bumper (square bumper) base functionality almost down.
Merge branch 'master' of https://github.com/Daveyblack180/Gizmoball
Updated Prototype - Added functionality for Square and Circular Bumpers
Added functionality for tri bumpers
Pushed final collision prototype