Moving paddle and no gravity
Initial launch (no bounce)
Blocks
Added bounciness
Added notes to understand how to add the bounciness
Increased launch force to 100
Tweaked bounce and scene params
Added a bounce velocity tweak to the ball to keep things interesting
Added disappearing blocks
Added bounds and ball reset
Better random spin
Added scoring
Added death score loss
UnityVS files should be ignored
Updated gitignore