Adds anti-radiation first aid kits. They contain five of the new radiation autoinjectors (3u arithrazine + 2u anti-toxin), one anti-toxin syringe, and one health analyzer. Two of them spawn in engineering: One in the storage and one in the core airlock.
minor map things. Also, how did nobody notice that there was no disposal pipe for the west bin in atmospherics? Like there's never been one. We've been using this map for a year. wtf.
updates 4 gllerd
round 3
Merge pull request #130 from JacobLee1/master

Adds anti-radiation first aid kits
Merge pull request #129 from Knoxon/master

Cigarettes!
Merge pull request #3 from UristMcStation/master

Update
Fixes Vamp not showing up in Secret rotation. HERP DA FUKKEN DERP.
Merge branch 'master' of https://github.com/scrdest/UristMcStation
Fixes Vampire not being in the Secret rotation. HERP DA FUKKEN DERP.
Fixes #123 - for Rev

The bug was caused by objectiveless antags. I could've tinkered with adding objectivelessness checks everywhere, but I reckoned that taking down heads is the entire point of the mode and it's the hows and whys that remain up to players, as they did before, so I removed them from the mode code altogether.
Fixes #123 - for RpRev

See #132 for details. Same thing, different mode.
Eep, missed one.
I am the tabbing god *facepalm*
Tabs for the tab god!

Indents for the indent throne!
Fixes bats attacking vampires.
Merge pull request #131 from scrdest/master

Vampire fixes.
Fixes the flashers in the AI satellite having IDs for brig cells. This one has been around since the satellite was added and I just now got around to correcting it.

Also fixes the air mixer in atmos having a reverse oxygen/nitrogen concentration.
earplugs

@Octobomb
Merge branch 'master' of https://github.com/UristMcStation/UristMcStation