renamed main game class
deleted curses introduction
added water + beach entities
renamed Limit entities
added replace option in option pane
Merge branch 'master' into water

Conflicts:
	Entities.py
changed water animation
implemented Window class
Read map from designated map file
Add command line argument map selection
Add some structure to the project
Add some animal char ideas
removed  write to log file
Merge branch 'master' of github.com:m4xm/EvolutronicLife
Build available map list based on map folder entries
Merge branch 'master' into building_maps_from_plain_txt_file
added some checks to prevent IndexError
improved get_env() method
Merge branch 'master' into vegetation

Conflicts:
	EvolutronicLife.py
	lib/Entities.py
	lib/MapManager.py
	maps.py
fixed remaining merge conflicts