issue #3229:Lua version of GLGetUniformTest raise error on iOS when calling glGetUniformfv
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
optimize label:
1.remove unnecessary API
2.reduces object-creation and function calls.
fix warning
Merge pull request #5397 from Dhilan007/develop_label_multiilTexture

optimize label
[AUTO] : updating submodule reference to latest autogenerated bindings
Merge pull request #5399 from CocosRobot/updategeneratedsubmodule_1392867489

[AUTO] : updating submodule reference to latest autogenerated bindings
Merge pull request #5394 from samuele3hu/developEventTrigger

issue #3229:The second param of glGetProgramiv which was called in the tolua_Cocos2d_glGetUniformfv00 was wrong
closed #3540, Solve the bug: Sometimes RenderTexture not drawn after a background/foreground.
Merge pull request #5401 from natural-law/issue3540

Solve the bug: Sometimes RenderTexture not drawn after a background/foreground