Fix drop for Erkel
Make the Dynamic ID Handling able to loop back to the start of the array to find an open ID
Finally add an "Epic" Amulet level, for a visual identifier
Use hex codes for color values instead of a color then getting the RGB from that
Give buffs to my mobs when they kill something
Add some aesthetics to Abomination
Update mob superclasses, begin rewrite of mob AIs and Corruption
Small change to Abomination model
Update Jabba/Janna/Jarra, integrate Janna class into Jabba, extend Jabba class for Jarra
Update Plague model and animations
Update Changelog
Last touches to Plague's rewritten AI
Update Gragul/Kragul AI and models
Another minor change to Abomination model
Update Minotaur AI and model, also add animations
Update Inkling AI and model
Random changes
Update Changelog
Update Ragr AI and model, add animations
Add NBT Tags for mobs that had their AI rewritten up to this point