Refactor the way we handle queueing in the sound driver.  There's more work to be done, but this is a start.
Made blockly toolbox load synchronous
Merge pull request #255 from virtual-world-framework/branch/fix-xml-load-error

Made blockly toolbox load synchronous
Fixed fencepost error in blockly model causing parameters not to pass in vwf.callMethod
Makes a fix to the blockly model to allow for parameters to be passed with vwf.callMethod
Merge pull request #256 from virtual-world-framework/blockly-driver-fix

Blockly driver fix
- Continued refactoring of the sound driver.
Replaced error checking with a comment - I think the error checking
is overkill in this case.
Merge pull request #258 from virtual-world-framework/sound-triggers

Refactoring the sound driver.
Defines the info from the Common WarFighting Symbology
Loads the cws.js file from a better location
Moves the cws.js file to the client/lib/tdg folder
Reverts changes from previous commit
Adds the unit types and changes the name of the description function
Creates a property for the application that loads units of interests
Returns the value
Updates the pixel size to 60
Adds in the blockly trashcan.
Adds the unit properties
Merge pull request #260 from virtual-world-framework/add-blockly-trashcan

Adds in the blockly trashcan as a default