clean up tests
fix dev errors in renderstate and wall geometry
Merge branch 'master' into removeDevErrors
fix cubemap test
Merge branch 'master' into oit
Add cache for modified render state of translucent objects.
Delay shader compilation/linking/querying until it is actually bound for use.
Merge branch 'master' into oit
Add shader cache and implement blended OIT but with no depth weights.
Make rendered texture format floating point. Experiment with depth/alpha weight functions.
Merge branch 'master' into removeDevErrors
Merge branch 'master' into performanceDisplay
update style
update cesium viewer
update doc
add Cesium. for all doc examples
jsdoc(bug fix)- added var keyword in function pretreat
Merge pull request #1388 from AnalyticalGraphicsInc/nonAMDCesiumDoc

Use "Cesium." in reference doc examples
Merge pull request #1377 from AnalyticalGraphicsInc/removeDevErrors

Remove developer errors from release build
Set camera right direction after morph.