Added comments to engine.py.  No code was added.
adjusted the screen resizing. The window opens to 800x600, can be resized manually, taken to fully open, then remembers the resize by user.  Esc key will toggle the window back to 800x600 at any time in the process.
shop added and layout styled

dailyhack logo, company logo, character image added, shop added. Player
stats styled.
OS Dependency Corrected
Created .gitignore file
Added data_assets.py: Software, hardware, rank and boss lists
Merge branch 'Development' of https://github.com/MSU-CS-Software-Engineering/habitgame into Development
Test code as of 4pm 10/11/14
Input Window for 'Add (habit|task|goal)'
Engine Update

Tied the load_data function in the engine to properly pull from the
parser
Split habit class

Created separate classes for dailies, habits and tasks
Updated shop.py to have .gif photos and generic_list.py.
Updated buttons and popup windows.
Restructured Engine

split the "habits' class into habits, dailies and tasks
Revert "Restructured Engine"

This reverts commit 07d036d4ffa79208e92e1851f8028fdf94d30931.
making sure DEV engine.py and my local engine.py are up to date.
adding the gif images to art that link back to engine.py and shop.py
this is a generic list that is under construction.  It links to the list link under options in top right
updated engine, round 3

separate classes for the habit types
changed the canvas's to frames.