Separate board update using simulator representation versus using our representation
Fix null pointer exception in Cell copy constructor
Fix bug where radius was off by 1.  Add method to get copy of all outposts
Add method to return ids of outposts for a player that have no route home and will disband
Implement first version of tactical adjustment, where outpost moves toward home if it's planned move would have potentially gotten it disbanded
Merge branch 'master' into tactical-avoidance

* master:
  Added all available maps
  Updated to latest simulator
  Reduce unnecessary reassignment of strategies
Add debug output to ensure time taken is within 1 CPU second
Merge pull request #21 from Aalk4308/tactical-avoidance

Tactical avoidance