Allow to terminate connections by clicking their connection indicator

This is useful for debugging
Go back to login page if the connection is lost

Fixes #9.
Show which connection the indicator is mapped to

This shows little characters over the connection indicator circle to
make it easier to remember which indicator is for which connection.

A - account server
C - chat server
G - game server
Show error if connecting to the account server failed

In the future it should probably try to autoreconnect (or at least
provide a way to reconnect without restarting).
Disable play/delete if the last character was removed

Checking current index alone is not enough since it seems to be 0 if all
elements of the list are removed.

Fixes #17.
Allow to send debug network messages
Allow editing of attributes

This sends a lot of messages at the moment and only completes half
of the action if an error occurs. But it works without protocol
changes for now.

Closes #20.