All Normal Hitboxes in

Also, int arrays for normals are in.  Note: The values are in but
they're NOT yet implemented in the action part of the code.  For now
they're "just taking up memory" to be prepared for doing it.
Blocking works!

Please note getting damaged animation doesn't fully work yet.  Note also
the blocking is only for Barrett only for now.  Now Olivia's turn.
Olivia can block too

Now next to add in hurt animation
Merged Development conflict fix to chico-dev

Conflict Existed in EnemyAI.cs due to old LPunchScript code
Merge pull request #29 from rednaz/chico-dev

Chico dev