Minor style fixes.
Fixed support for 1.8's string-based item ids.
Convert data types during server.properties migration (fixes #392).
Added player visibility API (closes #121).

Players are hidden fron another player's tab list and entity updates.
Also renamed other canSee methods to canSeeChunk and canSeeEntity.
Removed TextWrapper in favor of the client word-wrapping.

Formatting is still a little awkward. When new-style formatting is added
the old-style formatting can be properly converted, fixing any weirdness.
Checkstyle additions and matching style fix.
Show entity held item and equipment to players (fixes #164).
Added query support (closes #377).
Interpret world seed as number if possible (fixes #427).
Fetch UUIDs from Mojang if needed (fixes #227, fixes #365).

UUIDs are only fetched if online mode or proxy support is enabled.
Additionally fixes problems when player data files are missing a last
known username.
Fixed or added several broken inventories.

Added GlowInventory#getRawSlots() to handle a protocol special case.
Changed TEContainer to take an inventory rather than an inventory type.
Adds or fixes enchantment tables, anvils, brewing stands, furnaces,
workbenches, dispensers, droppers, and hoppers.
Added item FlintAndSteel
added TNT/explosions
Explosion: drop blocks, set them on fire, fire events
use BlockVector
entity damage
added ItemTool for easier damage handling; formatting; yield for explosions
some start for ExplosionPacket
use constant Explosion.POWER_TNT instead of value 4
added EntityStorage TNTPrimedStorage