Fixed SimpleCocoaVTK Xcode project to build properly.

- fix library names to use 6.2 in the filename
- In the xcconfig, don't assue VTK_USE_SYSTEM_ZLIB was
  used since the Read Me doesn't say it's required

Change-Id: Iddcc27678fcd9abf50db9c97ff308ec69529b125
java install shouldn't delete /usr/bin !

Now you have to set a flag AND change the default install dir to
make it try.

Change-Id: Ib0b063d7419c86f5f4e1a59bb2f030eb0c54dc4e
Merge topic '14779_cleanup_vtkDistancePolyDataFilter' into master

92be9c22 BUG #14779. Fixes for vtkDistancePolyDataFilter.
Merge topic '13819_fix_hyperoctree_copy' into master

743c380b Fix vtkHyperOctree copy functions.
Added a non-const form of vtkTesting::AddArguments

Saves all of the const casts from the main arguments.

Change-Id: Ib5aecc61331bfafbaf38112e93196c2d4f0a500a
Fixed bug #14266: fix observation of NSView size change

Previously, we started observing for NSView size changes *before*
we actually create the NSView. i.e. we observe nothing.
Now we start observing after the NSView is created.

Change-Id: I3eb86e9982caae464fffe1c8cfc19035a194ec27
14445: Fix vtkImageStencilData IsInside upper bound.

The upper bound check on the IsInside method was off by one.

Change-Id: If19f632d5490018cbeda0d8399153512b37b1891
BUG: Fixed how the header size is computed

The header size is written to a header field that was being ignored by
the reader. The header size was being computed as the difference of
the size of the file on disk and the size of the image data in memory,
but if the writer of the BMP adds bytes after the image data portion
of the file, this size is inaccurate. This patch trusts the header
size in the file rather than the computed header size.

Change-Id: I910559c7f014af5e2ccb73cb0624f5a9782c0ea9
Added new volume rendering code

Change-Id: Iab0698fdc85265ca17d2b94d8826c2f81b2f40d1
Fixed texture state being dirty

Change-Id: I0ffd34627d22440732745e22b0f8934c67c91d0e
Use correct local bounds

Change-Id: I6275048fb3d4a47ac949305c600c84b88066ea80
Fixed rotation bug

Fixed bug where rotating the volume will offset volume
rendered image from its true location

Change-Id: I89100976f684f9961acad0b0a24ffb8d00123777
Fixed style

Change-Id: I2b6bbb58e23f42925ffcdfc5e69522eb2772225a
Fixed geometry beign missing after volume render

Change-Id: I62256e5d4b797be59812d50c56fce27718a95e30
Fixed indent

Change-Id: I7007687025b7475aa6b534e9d6877e9799a63dd7
Silenced cast warnings

Change-Id: I6200c639df27b3a8570049387701ed2d99b08bc6
Fixed style and naming conventions

Change-Id: Ibff64f1d0bfce646e9c35cf8530db960db2604ba
Added copyright

Change-Id: I9089bcc85f0dfc724d0077d08933f5b2741f274b
Embedded volume shaders into C++ units

Change-Id: I7a6003d4445172fe21f75fd88b321e6b63f98fc3
Fixed broken volume rendering because of uninitialized variable

Since output frag color was un-initialized, it resulted in bad
final pixel value

Change-Id: I712d286ce5e90037a30d162f5802d85211a95433