Remove AutoCorrelator and capture more than the peak pitch
Rename SceneGeneratorProvider
Change ConductorManager to use FrameConductor instead (as all timings will be determined before pushing)
Add a StereoPitchResult to hold both channels
SceneBuilder (to build the scene from the result) and SceneGeneratorProvider (to tie it all together)
Add proof of concept light action (blue intensity dependent on peak everage frequency from left channel)
Move and re-enable pitch stabilisation (untested)
Start adding Ninject
Cleanup