Fixes equip_or_collect

Equip_or_collect fixed to not delete the item being equipped.

Equip or Collect would use equip_or_del, and if failed, would try to
insert the item in a bag.  However, equip_or_del deletes the item, so it
cannot be put in the bag afterwards.
Tajaran and Unathi shoes

Stops Tajarans and Unathi from wearing sandals if they are a cyborg (no
feet) or a clown (clowns have large shoes)
Sync Changes from Paradise Master

Sync changes
couple of fixes

fixes MP's ending up with 2 heads on death
fixes cloning machine cloning species that are meant to be uncloneable
Windows can now be disassembled

- Using a wrench on a deanchored window will deconstruct it
Plasma construction and full window fixes

- Fixed plasma window construction

- Fixed full windows from stopping players and gasses from moving above
them even with density set to 1
Fixes states of onedirectional windows

Will only change the reinforced plasma window. You don't have to pry
them out of a frame before anchoring them anymore.
Allows for the antimov core to be created in research.

Requires high and illegal research to reach, allows antimov modules to be created.
Merge pull request #373 from IcyV/aicore

Allows for the antimov core to be created in research.
Map changes. Compile fix.

-Fixed the compile error.
-Magistrate's office, linked with IAA's office.
-Clown's office.
-Mime's office.
-Central Command ERT quarters.
-Central DS Spawn Area.
-White gloves for the fancy NT rep.
-Fancy pen for the Fancy NT rep.
-Added cameras in surgery and recovery wards
-Fixed maintenance area missing
-Central Command can no longer be blown open
-Fixed Robotics maintenance pipes, cables, waste pipes missing.
-Added chair and swiper in NT rep.
-Added chair and swiper in blueshield.
-Added swiper in the bridge.
-Added chair and additional security at NT rec.
-More water tanks in maintenance for firefighting
-Light in the PDA server room near the AI.
-Fixed security's mulebot flaps
Merge pull request #374 from W3bster/master

Map changes. Compile fix.
Map Changes

-Added disposals unit in NT rep
-Medbay Secondary Storage medkits and gear
-Engineering Storage Room for extra tools and secure place for hardsuits
Filter/mixer edit

Upon request from Bone White.
All mixer/filter have been ammended for Density = 0
Map Changes

-Added sec pod pilot gear.
-Added pod bay to escape.
Further atmos changes

mixers and filters no longer have density = 1, so mobs can walk over
them.
new item: pipe freezer, can temporarily freeze pipes to allow
unwrenching when over the threshold internal pressure
note: has a temporary skin of hand labeler, needs a new sprite really.
Map fix

Fixed incinerator to space
Map fix

Fixed research shuttle access
Map changes

-Added biogenerator in xenobio's hydroponics.
-Added fire extinguishers in xenobio for better handling of slimes
Map Add-on

ERT medbay now has anesthesics
Telesci Atmos Fix

-Made the telescience scrubber pump to space.