Moved font loading to the ResourceManger so it will work on android
Modified buffer clearing

Still need to modify android to use the new function
Merge remote-tracking branch 'origin/Engine' into Android

Conflicts:
	src/Renderer/RenderTarget.cpp
Apparently had forgotten freetype-gl lib from extlibs for android
Minor changes to classes
Layer usage fixes. (cannot create same ID layers).

Arranging layers by their ID.
Merge branch 'Engine'
Font.cpp to make and fixed freetype-gl depencies
Rebuilded freetype2 for android
Remove merge backup
Fix "deleting" a void*
Viewports now work correctly

Viewport is set per-rendertarget
Merge branch 'develop' of https://github.com/Team-Innis/UtH-Engine into develop
Optimized RenderTarget binding
unify file functions with std::
Possibly prevented a bug
Update the last used id...

whoopsie
Merge branch 'develop' of https://github.com/Team-Innis/UtH-Engine into develop
Merge remote-tracking branch 'origin/develop' into Android

Conflicts:
	src/Engine/DefaultScene.cpp