Beginning Core as Lime wrapper
Wide array of updates
Audio updates
Audio fixes and renderer removal

Core having a dynamic renderer pointer makes basically no sense.
More lime compat updates
Minor changes to IState and GTSSheet
Lime compat updates
TouchPoint.clone
resolution independence
Core no longer auto updates viewport
Removed cpp.Lib use in Time.hx
Cleanup
Handles over concrete refernces
Lime rendering utils moved from croissant project
Shader alterations
Shaderblox dependency
Moving renderer components back to croissant
Merge with lime branch

Probably going to break some older projects. Gulp.