libopenglmm Make sure that we use a 32x32 app icon.
breathe Make sure that we use a 32x32 app icon.
breathe Ensure that the gui resources are loaded before we try to use them.
breathe application Removed unused variable.
breathe Allow the state to handle window events.
__WIN__ libwin32mm Added window.h.
libopenglmm window Added a comment.
libopenglmm window Allow applications to get the window handle.
libopenglmm context Removed unused include.
libopenglmm window Check if we actually have an event listener before even creating an event.
libopenglmm window Send command events to the application.