Makes the gibber Ultra-Dramatic. Can be toggled on and off via the
'dramatic' variable.
Changed a couple lines to be more serious.
Allow's slime people to make a squishing sound with *squish
Fix's the handcuffing logs to be Officer > Cuff-ee instead of Cuff-ee >
Officer
Revert "Makes the gibber Ultra-Dramatic."

This reverts commit 0e99339d522dd172e76d8aa350e2029d656aa590.

Conflicts:
	code/game/machinery/kitchen/gibber.dm
Revert "Changed a couple lines to be more serious."

This reverts commit dd25c9e4a3971da6683d3192251b948181baa2c1.
Revert "Allow's slime people to make a squishing sound with *squish"

This reverts commit 2d67449c6fc8101465169adbf7e8c5a5f31e5b83.
Finishes Revert f91c140
Map fixes
Reagent Rebalance
Merge pull request #18 from Fox-McCloud/Reagent-Balancing

Reagent balancing
Merge pull request #17 from Markolie/master

Map fixes
Merge pull request #10 from nicky89107/master

Fixes handcuff log. All other commits have been reverted.
False Wall Fixes
Merge pull request #19 from Fox-McCloud/False-Wall-Smoothing

False Wall Fixes
Head of Security Items Update

- HoS jacket can now be buttoned or unbuttoned with a verb.
- The HoS now only gets the jacket and hat he spawns with.
( I verified the HoS spawns with a jacket and hat no matter if they
latejoined or were HoS from the start of the shift)
Fixes the telebaton logging to be the correct way around.
Remove some excess displays
Slight modification to make the muzzle less face-eating.
Merge pull request #21 from nicky89107/master

Fixes the telebaton logging to be the correct way around. Slightly modifies muzzle sprite to not look like it is eating faces.