Issue #3528: Fixes parsing of 'active' parameter
Fixed memory leak
(refs #3517)
Merge pull request #3534 from bobkinl/fix_3528

Closes #3528: Fixes parsing of 'active' parameter
Merge commit '8c3eb4a6f229df067df5a12589aa55db21558b9d'
Merge pull request #3543 from aeslaughter/leak

Fixed memory leak
Merge commit 'f8afda0b100e263e6bab4803c1ebc0c537fffa2c'
Adding suppressions associated with TBB scalable allocator.

Refs #3547.
Weak-plane shear plasticity added.  Fixes #3535

A number of tests have been added that demonstrate correctness
for small and large deformations.

Fairly comprehensive doco can be found on the mooseframework.org wiki.

Please don't be too harsh in judging the coding quality.  I have
great plans for these plasticity Material classes, and this present
class will probably change greatly over the next few weeks, but
since this works as planned i'd like it to be merged now, so that
people can play and comment on things.  Otherwise the changes in
"a few weeks" will be far too big for one PR.
Merge pull request #3546 from jwpeterson/suppressions

Adding suppressions associated with TBB scalable allocator.
Merge commit '381e753a725aa73862674d1e75db7cf7506ebaab'
Tension release #3548
Adding MeshChangedInterface so any object can be notified when the mesh is changed refs #3549
 #3552 Cluster launcher didnt work due to the wrong directory being called
Merge pull request #3553 from micahjohnson150/cluster_launcher_fix

Cluster launcher didnt work due to the wrong directory being called
Merge commit '45371bce8f634b6c28b904b8943e05b594ef267e'
Merge pull request #3550 from jasondhales/tension_3548

Tension release #3548
Merge commit 'f855a469c67b4b89f561f62b5a643fef7004cd47'
Merge pull request #3551 from friedmud/mesh_changed_interface_3549

Adding MeshChangedInterface
Merge commit '4ed88d884d8853255a34b3e675e964f581dfd6d2'
Fixed #3514.  Added eigenvalue computation to RankTwoTensor, also
derivatives of the invariants, which will be needed for plasticity
models.

I think everything is fully tested using CPPUNIT

Thanks @jwpeterson for all your comments