Rewritten networking: SimpleNetworkWrapper

Reworked: Networking
- Now using SimpleNetworkWrapper
Added: Item componentController
- Texture: InGame + Paint.NET
Added: ConponentPipe Crafting Recepie
Tweeked: Structural Capacity
- When Structural Capacity is unter 0, random component will pop-out of
worktable until Structural Capacity is above or equal to 0