Testing some things.
Render terrain with floats test.
FPS counter added.
Use new ground height detection for camera movement.
Pass camerapos as reference to moveTerrain, testing some things.
Changed scale by a third, more testing.
Minor fix.
Remove snap function.
Move fps to main.
Comment this code out.
Make frustum start linked to frustum end and change display.
Fix up lights a bit.
More fiddling with lighting.
Added sun!