The refactoring is real
The refactoring is real
The refactoring is real
The refactoring is real
The refactoring is real
The refactoring is real
The refactoring is real
The refactoring is real
Probable breakthrough incoming? If I keep the stupid chapter and selected variables as properties of the Game object, I can probably eliminate all the stupid passing through an infinite number of functions and MAYBE fix the retardedly asymetrical way things are drawn and updated (such as getting traits before everything else for fear of calling the clear function after writing them down)