blocks & macroblocks read from rom for jb level 1
utils.mergeArray function
save for blocks & macroblocks, for jb level 1
settings for macroblocks & blocks for jb, level 2,3
adding "level" conception - it contain some screens with fixed width & height. many games has only one screens types (one level), other has two or more types.
working in screens and enemy editor, not working at export levels and layout editor (it work with only first "level" in config).
config editor
save map to selectable file name
all jungle books configs move to one. blocks & small block editor for levels 1-2, enemy editor for levels 1-2
FormConfig
building sega graphics
sega earth worm jim 2 level 1 config
docs
fix for small blocks editor for chip'n'dale
версия 3.1
subparts for blocksPanel (for limit 32000 pixels in height for flowLayoutPanels
read sega pal from rom
config for EarthWorm Jim 2, level 1
settings for Alladin, level 1
supported
getBackTileConvert func