added possibility to store mapTile requested rect in map
updated AndroidBitmap Cache
we should not check if already in memoryCache, means overwrite
send message with the actual tile map rect. Will be necessary only to invalidate this rect
rewrote putExpiredTileIntoCache
set the drawable as being used as soon as we got it
cleanup and put everything final
moved ScaleLooper code into TileOverlay. This is important to share some code (like getLoadingTile).
This is a test at using onDraw instead of dispatchDraw. It makes more sense and might have better performances with hardware accceleration
should call the controller
return when the tile is offscreen
this tries to prevent reusing drawables while drawing them.
To do that we delay the "setBeeingUsed(false)"
in fact it s better to use getMapTile, will still return null if not in memory. But will also actually start the network request
cleanup logs
i think this should not have been committed?
very last bitmap cache lib
prepare the way to only invalidate the requested tile
Merge branch 'master' of github.com:mapbox/mapbox-android-sdk
fixed typo
updated with removed log