The logic of sign up and login finished!
sign

sadasdasdad
ChatData and SignUp Sender finished!

You can generate use like this :

SignUpSender sender = new SimpleSignUpSender();
sender.set...
sender.set...
...
sender.send(new UnLoginConnection(new Socket(IP Addr, port)), 1);

//To some extent, the following codes are too ugly to use... I'll try to change it.
if( sender.getSignUpStatus().status().status() == Status.Statuses.SUCCEEED ){
 ...
} else {
 ...
}
push view

push ui
Merge branch 'client' of https://github.com/lihaoda/FinalPro into client
add sign up to server
changed something
Fixed sevaral bugs on server, implements the connection from client to
server when sign up
Merge remote-tracking branch 'origin/master' into server

Conflicts:
	LetSay/src/server/main/ServerMain.java
Finished!
sign up UI finish!
Merge branch 'client'

Conflicts:
	LetSay/src/view/SignUpData.java
Add some Request Info!
Add Some Files about Request Info.
Merge branch 'master' of https://github.com/lihaoda/FinalPro

Conflicts:
	LetSay/bin/.gitignore
Merge branch 'master' into server
login sender finish
get login data
LoginSender finish
Merge branch 'server' of https://github.com/lihaoda/FinalPro into server

Conflicts:
	LetSay/bin/.gitignore
	LetSay/bin/client/account/sender/AccountInfo.class
	LetSay/bin/client/account/sender/AccountSender.class
	LetSay/bin/client/account/sender/AccountStatus.class
	LetSay/bin/client/friends/sender/Friend.class
	LetSay/bin/client/friends/sender/FriendsModel.class
	LetSay/bin/client/login/sender/LoginInfo.class
	LetSay/bin/client/login/sender/LoginSender.class
	LetSay/bin/client/login/sender/LoginStatus.class
	LetSay/bin/client/login/sender/LoginToken.class
	LetSay/bin/client/signup/sender/SignUpSender.class
	LetSay/bin/client/signup/sender/SignUpStatus.class
	LetSay/bin/common/LoginedConnection.class
	LetSay/bin/common/LoginedRequest$LoginRequestType.class
	LetSay/bin/common/LoginedRequest.class
	LetSay/bin/common/MyConnection.class
	LetSay/bin/common/ServerInfo.class
	LetSay/bin/common/Status$Statuses.class
	LetSay/bin/common/Status.class
	LetSay/bin/common/Token.class
	LetSay/bin/common/UnLoginConnection.class
	LetSay/bin/common/UnLoginRequest.class
	LetSay/bin/common/coder/LoginedRequestDecoder.class
	LetSay/bin/common/coder/UnLoginDecoder.class
	LetSay/bin/common/coder/unlogined/SignUpEncoder.class
	LetSay/bin/common/info/SignUpInfo.class
	LetSay/bin/server/data/AccountData.class
	LetSay/bin/server/data/AccountDataManager.class
	LetSay/bin/server/data/ChatData.class
	LetSay/bin/server/data/ChatDataManager.class
	LetSay/bin/server/data/ChatGroup.class
	LetSay/bin/server/data/ChatItem$ContentType.class
	LetSay/bin/server/data/ChatItem.class
	LetSay/bin/server/data/DataController.class
	LetSay/bin/server/data/FriendsData.class
	LetSay/bin/server/data/FriendsDataManager.class
	LetSay/bin/server/main/RequestListener.class
	LetSay/bin/server/main/ServerMain.class
	LetSay/bin/server/main/SimpleListener.class
	LetSay/bin/server/service_handler/LoginedServiceHandler.class
	LetSay/bin/server/service_handler/RequestHandler.class
	LetSay/bin/server/service_handler/UnLogedServiceHandler.class
	LetSay/bin/server/service_handler/account/AccountRequestHandler.class
	LetSay/bin/server/service_handler/chat/ChatRequestHandler.class
	LetSay/bin/server/service_handler/friend/FriendRequestHandler.class
	LetSay/bin/server/service_handler/login/LoginHandler.class
	LetSay/bin/server/service_handler/sign_up/SignUpHandler.class
Merge branch 'server' of https://github.com/lihaoda/FinalPro into server
push ui for login