Particle tweaks.

Mediterranean Cove skirmish map.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14888 3db68df2-c116-0410-a063-a993310a9797
Workaround for GCC bug to disable compiler warning

Only works when using the bundled SpiderMonkey and not when using --with-system-mozjs24 (because it patches the bundled headers).
ESR31 doesn't have this issue anymore, so this workaround should be enough until then.

Refs #1886


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14889 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'
Ptolemaic merchant ship commit.
Model by Stanislas69 with some fixes.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14890 3db68df2-c116-0410-a063-a993310a9797
New ptolemaic sail for merchant ship based on Lion's eagle.
fixes #2236

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14891 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'
Fix tests.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14892 3db68df2-c116-0410-a063-a993310a9797
Return something valid in a mock function to fix a warning while running tests.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14893 3db68df2-c116-0410-a063-a993310a9797
Mauryan trader basic commit with idle and move animations. Needs zebu animation and trader texture or use a mauryan one.
Model and texture by paperkat, move animation by Wijitmaker, blender exportation by stan

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14894 3db68df2-c116-0410-a063-a993310a9797
supplement the ai common-api

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14895 3db68df2-c116-0410-a063-a993310a9797
numerous fixes and improvments to petra ai

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14896 3db68df2-c116-0410-a063-a993310a9797
Tetsudo formation test animation. Front and middle stances.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14897 3db68df2-c116-0410-a063-a993310a9797
Add testudo animations to the right actor files and use it in the formation template

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14898 3db68df2-c116-0410-a063-a993310a9797
Testudo for a few more Roman units.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14899 3db68df2-c116-0410-a063-a993310a9797
Fix formation animations with promoted units

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14900 3db68df2-c116-0410-a063-a993310a9797
fixed petra map management when not circular

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14901 3db68df2-c116-0410-a063-a993310a9797
Fix ungarrisoning bug caused by promoting garrisoned entities. Fixes #2471.
This now uses the Autogarrsion order as both already work with an already garrisoned entity.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14903 3db68df2-c116-0410-a063-a993310a9797
Replace hawk with duplicated head bone with fixed version by stanislas69. Fixes #2454.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14904 3db68df2-c116-0410-a063-a993310a9797
save/restore camera position and orientation in saved games, fixes #2354

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14905 3db68df2-c116-0410-a063-a993310a9797
Now really fix the issue with promoting and formation animations

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14906 3db68df2-c116-0410-a063-a993310a9797