-chatserver will now stop spamming heartbeats some hundred times a second
-chatserver will now use chatserver.lpg to log events
-database was regularly crashing the servers when an (erroneous) query result returned no result - this has been fixed by not handling the return of such a query. This might lead to orphaned async containers however so its no excuse to keep queries broken. A proper log message will be displayed
-added the infrastructure for auto delta and baseline messages.
-transferred the code for auto packet creation and the actual message structures from the new core
-some more comentation in the code
-removed some no longer necessary debu code in the mesagefactory and updated comments and log messages
-removed some more instances of BString
-removed eruptors heightmap code
-fixed an issue in PKs terrain service where working_fractal_ might not be defined if a scene (like tutorial) has no terrain
-implemented heightmap lookups through PKs TRE viewer and Terrain service
-removed sevveral unnecessary includes out of playerobject.h


Signed-off-by: schmunzel <schmunzel@swganh.org>
forgot to add the updated terrain_visitor.cc

Signed-off-by: schmunzel <schmunzel@swganh.org>