Started Implementing Rotating Camera
Add spawnRotateCameraObject
added ability for camera rotation
Removed toString

Not needed and doesn't compile since not written
Camera Fixes
Merge remote-tracking branch 'origin/master' into startUpSoundGame

Conflicts:
	game-media/RenderableGame.cpp
	game-media/SoundCtorTable.cpp
camera rotation fix

was returning a reference to a local object
fixing headings
starting position change
merged master
Merge pull request #30 from 5-second-rule/startUpSoundGame

Start up sound game