﻿Decompile of rain-drawing functions

Light rain function at position 0x00684114
Heavy rain function at position 0x0068416D
Function array at position 0x009AC058
Avoid passing uint32 function address. Instead use the array index.
Merge pull request #265 from marcotc/rain

﻿Decompile of rain-drawing functions
refactor currency
make both game commands use same call and rename / use more commands in enum
prepare for loading a language file
Added very rough 0x684027 function
Cleaned up 684027

Not tested.
Fix compile mistakes
Cleaned up rain code. Remember to remove constant rain
More cleanup of gfx_rain.
Moved function to gfx.c added new addresses
Merge pull request #266 from duncanspumpkin/gfx_rain

Gfx rain
finish partial support for language loading... new string test in cheat window
try new cheat window string
finish finances summary page
Decompiled view_menu dropdown. Fixed issue when no item selected. Added a post build event to copy langauge file.
Merge pull request #270 from duncanspumpkin/fix_view_menu

Decompiled view_menu dropdown and fixed issue when no item selected.
started decompile of paint quadrant function
Fixed compile error added reference to address
Decompiled to end of sprite draw.