fixed some very old internal/local map loading problems
updated libGDX to latest nightly , synked enemy and ally deaths but
didn't test because for some reason eclipse will not open 2 run
instances at once
reverted to the stable version of libGDX (it let me run multiple game
instances) and made the enemy and ally properly working
added a proper way to spawn allies by the use of a button in the lower
left-ish HUD , modified some vectors and created some problems ...