Muck with firedoor layers so they dont appear over airlocks when closed making it almost impossible to close airlocks easily.

Conflicts:
	code/game/machinery/doors/door.dm
	code/game/machinery/doors/firedoor.dm
You can now set flags on fire -- in-hands on fire missing
Fixed engineering berets
Mutiny fix prereqs for directives

Conflicts:
	code/game/gamemodes/mutiny/directives/alien_fraud_directive.dm
	code/game/gamemodes/mutiny/directives/bluespace_contagion_directive.dm
	code/game/gamemodes/mutiny/directives/financial_crisis_directive.dm
	code/game/gamemodes/mutiny/directives/ipc_virus_directive.dm
	code/game/gamemodes/mutiny/directives/research_to_ripleys_directive.dm
	code/game/gamemodes/mutiny/directives/tau_ceti_needs_women_directive.dm
	code/game/gamemodes/mutiny/directives/terminations_directive.dm
	code/game/gamemodes/mutiny/directives/test_directive.dm
	code/modules/mob/mob.dm
	code/modules/mob/new_player/new_player.dm
Merge pull request #225 from alex-gh/mutiny_fixes3

Mutiny fix prereqs for directives
On-fire in-hand for all current flags
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
Merge pull request #224 from Regen1/engineering-beret-fix

Fixed engineering berets
Merge pull request #158 from ZomgPonies/master

25/05/14  - 3