initial changes of help menu
changes of help.cpp, day 2
changes of help.cpp, day 3
changes of help.cpp, day 4
Made mod that can be loaded through the mod manager.

I had to remove the crafting recipes for the modified
full auto CW-24s, because the mod manager had some problems
with them.

Added the CW-24K, which fires the 7,62x39mm.
Tested, everything works ok.
Fixed the files in the mod.

Should work without problems now.
json mapgen place specials
Fixed spacing.
added toilet specials to json maps
add function display_table and use it to display kill count

adds string_from_color to reverse color_from_string, to get color-tags to use in fold_and_print_from
allowed for variable charges in json mapgen
Pickup after cancelling vehicle examination.

This allows the player to pickup items after cancelling the
examine vehicle window, this was the old behaviour.

I think this behavior is not intuitive, we have to move the examine menu
outside of pickup() and into examine()
Pick up items in the ground and in the vehicle at the same time.

Both lists are appended together and that's shown in the pickup menu.
Revert first commit, don't pickup after examine.

The previous commit handles this a lot better.
Ask to access the items in the vehicle or in the ground.
changing of help.cpp
Merge branch 'display-kills' of https://github.com/BevapDin/Cataclysm-DDA into BevapDin-display-kills
Basic fat implementation.
Merge pull request #5853 from origamiwolf/json-toilet

Allow for special terrain generation in json
Merge branch 'help' of https://github.com/illi-kun/Cataclysm-DDA into illi-kun-help

Conflicts:
	src/output.h

oh no! he's pulling onto the highway! it's a merge!