AI LOOC now works at wherever you're looking at
Forgot the eyemob receiving LOOC for the AI
Gives AI the choice to open the door or not!
Partial commit for the cyborg UI upgrade, which gets rid of the pop-up window for module selection, instead displaying the available modules in storage-item like fashion.

Conflicts:
	code/_onclick/hud/_defines.dm
	code/_onclick/hud/robot.dm
	code/game/objects/items.dm
	code/modules/mob/living/silicon/robot/inventory.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/mob_defines.dm
- Clicking on an item in your modules list now instantly moves it, the delay between click and it moving to the active module slot, which is seen in the video, is no longer there.
Merge pull request #7 from ZomgPonies/master

06/01/14 - 3