Added ScissorTest and ScissorArea to GraphicsContext
Merge
Added bootstrap!.
Namespace change from Psy. to Vortex.
Fixed typo in nuget nuspec.
Fixed nuspec.
Nuspec.. again. bedtime?
Tidied up window creation.
Included scenegraph dlls in nuget package.
Fixed scenegraph build path.
Nuspec.
Scenegraph renames.
Removed entity damage types.
Scenegraph and demo shows a cube! A CUBE!
OnFrame script behaviour.
OnUpdate for script component.
Camera ray is now calculated before console and gui rendering shit all over the matrices.
Tidied up mouse position in GameWindow.
ModelRenderer was using incorrect matrix for viewMat.
Demo app.