Controls update before a redo, currently thumb control is too buggy, switching to a new model soon
Slight improvement over the last analog control
This one takes the most recent 3 directions moved and determines the overall direction

The issue with this current version is that any jittery movement at the end of a diagonal swipe will easily send the player in the wrong direction
Prevent jerky movement based on the ratio your aggregated x-direction and y-direction movement

For example, if you only desire to move right -> but your finger twitches in the y-direction a bit,
don't allow y-direction movement unless that ratio is say, 3:5
Fixed rotate glitch
Added feature to drop item randomly once in a while